A set of .NET Framework managed libraries for developing graphical user interfaces.
Hi @Rustam Balushka ,
Thanks for reaching out.
Regarding your concern, you are not legally prohibited from modifying that method. The comment you’re seeing (“do not modify…”) is not a license restriction or legal rule, it’s simply a warning from the tooling.
That method (InitializeComponent) lives in the Designer file and is auto-generated by the WinForms designer. Whenever you drag and drop controls or change properties in the UI designer, Visual Studio rewrites that code for you.
Because of that, modifying it manually can lead to a couple of issues:
- Your changes may be overwritten the next time the designer runs
- The designer itself may become out of sync or break, making the form hard to edit visually
So while you can edit it, it’s not recommended unless you fully understand the implications.
I would suggest these approaches:
- Use the Designer (Properties window / drag-and-drop) for UI changes
- Put your custom logic in your main form file (
Form1.cs), not in the designer file
For example, instead of changing button properties inside InitializeComponent, you can safely do it like this:
public Form1()
{
InitializeComponent();
button1.Text = "Click me";
}
Hope this helps! If my answer was helpful, I would greatly appreciate it if you could follow the instructions here so others with the same problem can benefit as well.