A Microsoft platform for building and publishing apps for Windows devices.
Hi @Elias Benjamin Lopez Perez .
In Dev Mode the RAM budget depends on whether your UWP is running as an App or as an Xbox Live Creators Program game.
Microsoft’s UWP-on-Xbox resource allocation doc states the foreground memory caps are:
- Apps: 1 GB
- Games: 5 GB
So if your package is currently treated as an App, seeing ~1–1.3 GB available (like your screenshot) is expected. The “~5 GB” number applies only when the title is running under the Creators Program game category, not for normal UWP apps in Dev Mode.
https://learn.microsoft.com/en-us/previous-versions/windows/uwp/xbox-apps/system-resource-allocation
Can you doublecheck if your program is in the correct category?
If you found my response helpful or informative, I would greatly appreciate it if you could follow this guidance or provide feedback.
Thank you.