Encoding.UTF32 Proprietà
Definizione
Importante
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Ottiene una codifica per il formato UTF-32 usando l'ordine dei byte little endian.
public:
static property System::Text::Encoding ^ UTF32 { System::Text::Encoding ^ get(); };
public static System.Text.Encoding UTF32 { get; }
static member UTF32 : System.Text.Encoding
Public Shared ReadOnly Property UTF32 As Encoding
Valore della proprietà
Oggetto di codifica per il formato UTF-32 usando l'ordine dei byte little endian.
Esempio
Nell'esempio seguente viene determinato il numero di byte necessari per codificare una matrice di caratteri, codificare i caratteri e visualizzare i byte risultanti.
using System;
using System.Text;
public class SamplesEncoding {
public static void Main() {
// The characters to encode:
// Latin Small Letter Z (U+007A)
// Latin Small Letter A (U+0061)
// Combining Breve (U+0306)
// Latin Small Letter AE With Acute (U+01FD)
// Greek Small Letter Beta (U+03B2)
// a high-surrogate value (U+D8FF)
// a low-surrogate value (U+DCFF)
char[] myChars = new char[] { 'z', 'a', '\u0306', '\u01FD', '\u03B2', '\uD8FF', '\uDCFF' };
// Get different encodings.
Encoding u7 = Encoding.UTF7;
Encoding u8 = Encoding.UTF8;
Encoding u16LE = Encoding.Unicode;
Encoding u16BE = Encoding.BigEndianUnicode;
Encoding u32 = Encoding.UTF32;
// Encode the entire array, and print out the counts and the resulting bytes.
PrintCountsAndBytes( myChars, u7 );
PrintCountsAndBytes( myChars, u8 );
PrintCountsAndBytes( myChars, u16LE );
PrintCountsAndBytes( myChars, u16BE );
PrintCountsAndBytes( myChars, u32 );
}
public static void PrintCountsAndBytes( char[] chars, Encoding enc ) {
// Display the name of the encoding used.
Console.Write( "{0,-30} :", enc.ToString() );
// Display the exact byte count.
int iBC = enc.GetByteCount( chars );
Console.Write( " {0,-3}", iBC );
// Display the maximum byte count.
int iMBC = enc.GetMaxByteCount( chars.Length );
Console.Write( " {0,-3} :", iMBC );
// Encode the array of chars.
byte[] bytes = enc.GetBytes( chars );
// Display all the encoded bytes.
PrintHexBytes( bytes );
}
public static void PrintHexBytes( byte[] bytes ) {
if (( bytes == null ) || ( bytes.Length == 0 ))
{
Console.WriteLine( "<none>" );
}
else {
for ( int i = 0; i < bytes.Length; i++ )
Console.Write( "{0:X2} ", bytes[i] );
Console.WriteLine();
}
}
}
/*
This code produces the following output.
System.Text.UTF7Encoding : 18 23 :7A 61 2B 41 77 59 42 2F 51 4F 79 32 50 2F 63 2F 77 2D
System.Text.UTF8Encoding : 12 24 :7A 61 CC 86 C7 BD CE B2 F1 8F B3 BF
System.Text.UnicodeEncoding : 14 16 :7A 00 61 00 06 03 FD 01 B2 03 FF D8 FF DC
System.Text.UnicodeEncoding : 14 16 :00 7A 00 61 03 06 01 FD 03 B2 D8 FF DC FF
System.Text.UTF32Encoding : 24 32 :7A 00 00 00 61 00 00 00 06 03 00 00 FD 01 00 00 B2 03 00 00 FF FC 04 00
*/
Imports System.Text
Public Class SamplesEncoding
Public Shared Sub Main()
' The characters to encode:
' Latin Small Letter Z (U+007A)
' Latin Small Letter A (U+0061)
' Combining Breve (U+0306)
' Latin Small Letter AE With Acute (U+01FD)
' Greek Small Letter Beta (U+03B2)
' a high-surrogate value (U+D8FF)
' a low-surrogate value (U+DCFF)
Dim myChars() As Char = {"z"c, "a"c, ChrW(&H0306), ChrW(&H01FD), ChrW(&H03B2), ChrW(&HD8FF), ChrW(&HDCFF)}
' Get different encodings.
Dim u7 As Encoding = Encoding.UTF7
Dim u8 As Encoding = Encoding.UTF8
Dim u16LE As Encoding = Encoding.Unicode
Dim u16BE As Encoding = Encoding.BigEndianUnicode
Dim u32 As Encoding = Encoding.UTF32
' Encode the entire array, and print out the counts and the resulting bytes.
PrintCountsAndBytes(myChars, u7)
PrintCountsAndBytes(myChars, u8)
PrintCountsAndBytes(myChars, u16LE)
PrintCountsAndBytes(myChars, u16BE)
PrintCountsAndBytes(myChars, u32)
End Sub
Public Shared Sub PrintCountsAndBytes(chars() As Char, enc As Encoding)
' Display the name of the encoding used.
Console.Write("{0,-30} :", enc.ToString())
' Display the exact byte count.
Dim iBC As Integer = enc.GetByteCount(chars)
Console.Write(" {0,-3}", iBC)
' Display the maximum byte count.
Dim iMBC As Integer = enc.GetMaxByteCount(chars.Length)
Console.Write(" {0,-3} :", iMBC)
' Encode the array of chars.
Dim bytes As Byte() = enc.GetBytes(chars)
' Display all the encoded bytes.
PrintHexBytes(bytes)
End Sub
Public Shared Sub PrintHexBytes(bytes() As Byte)
If bytes Is Nothing OrElse bytes.Length = 0 Then
Console.WriteLine("<none>")
Else
Dim i As Integer
For i = 0 To bytes.Length - 1
Console.Write("{0:X2} ", bytes(i))
Next i
Console.WriteLine()
End If
End Sub
End Class
'This code produces the following output.
'
'System.Text.UTF7Encoding : 18 23 :7A 61 2B 41 77 59 42 2F 51 4F 79 32 50 2F 63 2F 77 2D
'System.Text.UTF8Encoding : 12 24 :7A 61 CC 86 C7 BD CE B2 F1 8F B3 BF
'System.Text.UnicodeEncoding : 14 16 :7A 00 61 00 06 03 FD 01 B2 03 FF D8 FF DC
'System.Text.UnicodeEncoding : 14 16 :00 7A 00 61 03 06 01 FD 03 B2 D8 FF DC FF
'System.Text.UTF32Encoding : 24 32 :7A 00 00 00 61 00 00 00 06 03 00 00 FD 01 00 00 B2 03 00 00 FF FC 04 00
Commenti
L'oggetto UTF32Encoding restituito da questa proprietà potrebbe non avere il comportamento appropriato per la tua app. Usa il fallback sostitutivo per sostituire ogni stringa che non può codificare e ogni byte che non può decodificare con unicode REPLACEMENT CHARACTER (U+FFFE). È invece possibile chiamare il UTF32Encoding.UTF32Encoding(Boolean, Boolean, Boolean) costruttore per creare un'istanza di un UTF32Encoding oggetto il cui fallback è o EncoderFallbackException , DecoderFallbackExceptioncome illustrato nell'esempio seguente.
using System;
using System.Text;
public class Example
{
public static void Main()
{
Encoding enc = new UTF32Encoding(false, true, true);
string value = "\u00C4 \uD802\u0033 \u00AE";
try {
byte[] bytes= enc.GetBytes(value);
foreach (var byt in bytes)
Console.Write("{0:X2} ", byt);
Console.WriteLine();
string value2 = enc.GetString(bytes);
Console.WriteLine(value2);
}
catch (EncoderFallbackException e) {
Console.WriteLine("Unable to encode {0} at index {1}",
e.IsUnknownSurrogate() ?
String.Format("U+{0:X4} U+{1:X4}",
Convert.ToUInt16(e.CharUnknownHigh),
Convert.ToUInt16(e.CharUnknownLow)) :
String.Format("U+{0:X4}",
Convert.ToUInt16(e.CharUnknown)),
e.Index);
}
}
}
// The example displays the following output:
// Unable to encode U+D802 at index 2
Imports System.Text
Module Example
Public Sub Main()
Dim enc As Encoding = New UTF32Encoding(False, True, True)
Dim value As String = String.Format("{0} {1}{2} {3}",
ChrW(&h00C4), ChrW(&hD802), ChrW(&h0033), ChrW(&h00AE))
Try
Dim bytes() As Byte = enc.GetBytes(value)
For Each byt As Byte In bytes
Console.Write("{0:X2} ", byt)
Next
Console.WriteLine()
Dim value2 As String = enc.GetString(bytes)
Console.WriteLine(value2)
Catch e As EncoderFallbackException
Console.WriteLine("Unable to encode {0} at index {1}",
If(e.IsUnknownSurrogate(),
String.Format("U+{0:X4} U+{1:X4}",
Convert.ToUInt16(e.CharUnknownHigh),
Convert.ToUInt16(e.CharUnknownLow)),
String.Format("U+{0:X4}",
Convert.ToUInt16(e.CharUnknown))),
e.Index)
End Try
End Sub
End Module
' The example displays the following output:
' Unable to encode U+D802 at index 2
Per una descrizione dell'ordine dei byte endian, vedere Encoding.
Per informazioni sulle codifiche supportate da .NET e su quale codifica Unicode usare, vedere Codifica Caracter in .NET.