MessageQueue.MessageReadPropertyFilter Eigenschap
Definitie
Belangrijk
Bepaalde informatie heeft betrekking op een voorlopige productversie die aanzienlijk kan worden gewijzigd voordat deze wordt uitgebracht. Microsoft biedt geen enkele expliciete of impliciete garanties met betrekking tot de informatie die hier wordt verstrekt.
Hiermee haalt u het eigenschapsfilter op voor het ontvangen of bekijken van berichten.
public:
property System::Messaging::MessagePropertyFilter ^ MessageReadPropertyFilter { System::Messaging::MessagePropertyFilter ^ get(); void set(System::Messaging::MessagePropertyFilter ^ value); };
[System.ComponentModel.Browsable(false)]
[System.Messaging.MessagingDescription("MQ_MessageReadPropertyFilter")]
public System.Messaging.MessagePropertyFilter MessageReadPropertyFilter { get; set; }
[<System.ComponentModel.Browsable(false)>]
[<System.Messaging.MessagingDescription("MQ_MessageReadPropertyFilter")>]
member this.MessageReadPropertyFilter : System.Messaging.MessagePropertyFilter with get, set
Public Property MessageReadPropertyFilter As MessagePropertyFilter
Waarde van eigenschap
De MessagePropertyFilter eigenschappen die door de wachtrij worden gebruikt om de set eigenschappen te filteren die het ontvangt of bekijkt voor elk bericht.
- Kenmerken
Uitzonderingen
Het filter is null.
Voorbeelden
In het volgende codevoorbeeld wordt de MessageReadPropertyFilter ontvangen berichteigenschappen beperkt.
#using <system.dll>
#using <system.messaging.dll>
using namespace System;
using namespace System::Messaging;
ref class MyNewQueue
{
public:
//*************************************************
// Retrieves the default properties for a Message.
//*************************************************
void RetrieveDefaultProperties()
{
// Connect to a message queue.
MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
// Specify to retrieve the default properties only.
myQueue->MessageReadPropertyFilter->SetDefaults();
// Set the formatter for the Message.
array<Type^>^p = gcnew array<Type^>(1);
p[ 0 ] = String::typeid;
myQueue->Formatter = gcnew XmlMessageFormatter( p );
// Receive the first message in the queue.
Message^ myMessage = myQueue->Receive();
// Display selected properties.
Console::WriteLine( "Label: {0}", myMessage->Label );
Console::WriteLine( "Body: {0}", static_cast<String^>(myMessage->Body) );
return;
}
//*************************************************
// Retrieves all properties for a Message.
//*************************************************
void RetrieveAllProperties()
{
// Connect to a message queue.
MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
// Specify to retrieve all properties.
myQueue->MessageReadPropertyFilter->SetAll();
// Set the formatter for the Message.
array<Type^>^p = gcnew array<Type^>(1);
p[ 0 ] = String::typeid;
myQueue->Formatter = gcnew XmlMessageFormatter( p );
// Receive the first message in the queue.
Message^ myMessage = myQueue->Receive();
// Display selected properties.
Console::WriteLine( "Encryption algorithm: {0}", myMessage->EncryptionAlgorithm.ToString() );
Console::WriteLine( "Body: {0}", myMessage->Body );
return;
}
//*************************************************
// Retrieves application-specific properties for a
// Message.
//*************************************************
void RetrieveSelectedProperties()
{
// Connect to a message queue.
MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
// Specify to retrieve selected properties.
MessagePropertyFilter^ myFilter = gcnew MessagePropertyFilter;
myFilter->ClearAll();
// The following list is a random subset of available properties.
myFilter->Body = true;
myFilter->Label = true;
myFilter->MessageType = true;
myFilter->Priority = true;
myQueue->MessageReadPropertyFilter = myFilter;
// Set the formatter for the Message.
array<Type^>^p = gcnew array<Type^>(1);
p[ 0 ] = String::typeid;
myQueue->Formatter = gcnew XmlMessageFormatter( p );
// Receive the first message in the queue.
Message^ myMessage = myQueue->Receive();
// Display selected properties.
Console::WriteLine( "Message type: {0}", myMessage->MessageType.ToString() );
Console::WriteLine( "Priority: {0}", myMessage->Priority.ToString() );
return;
}
};
//*************************************************
// Provides an entry point into the application.
//
// This example retrieves specific groups of Message
// properties.
//*************************************************
int main()
{
// Create a new instance of the class.
MyNewQueue^ myNewQueue = gcnew MyNewQueue;
// Retrieve specific sets of Message properties.
myNewQueue->RetrieveDefaultProperties();
myNewQueue->RetrieveAllProperties();
myNewQueue->RetrieveSelectedProperties();
return 0;
}
using System;
using System.Messaging;
namespace MyProject
{
/// <summary>
/// Provides a container class for the example.
/// </summary>
public class MyNewQueue
{
//**************************************************
// Provides an entry point into the application.
//
// This example retrieves specific groups of Message
// properties.
//**************************************************
public static void Main()
{
// Create a new instance of the class.
MyNewQueue myNewQueue = new MyNewQueue();
// Retrieve specific sets of Message properties.
myNewQueue.RetrieveDefaultProperties();
myNewQueue.RetrieveAllProperties();
myNewQueue.RetrieveSelectedProperties();
return;
}
//**************************************************
// Retrieves the default properties for a Message.
//**************************************************
public void RetrieveDefaultProperties()
{
// Connect to a message queue.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
// Specify to retrieve the default properties only.
myQueue.MessageReadPropertyFilter.SetDefaults();
// Set the formatter for the Message.
myQueue.Formatter = new XmlMessageFormatter(new Type[]
{typeof(String)});
// Receive the first message in the queue.
Message myMessage = myQueue.Receive();
// Display selected properties.
Console.WriteLine("Label: " + myMessage.Label);
Console.WriteLine("Body: " + (String)myMessage.Body);
return;
}
//**************************************************
// Retrieves all properties for a Message.
//**************************************************
public void RetrieveAllProperties()
{
// Connect to a message queue.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
// Specify to retrieve all properties.
myQueue.MessageReadPropertyFilter.SetAll();
// Set the formatter for the Message.
myQueue.Formatter = new XmlMessageFormatter(new Type[]
{typeof(String)});
// Receive the first message in the queue.
Message myMessage = myQueue.Receive();
// Display selected properties.
Console.WriteLine("Encryption algorithm: " +
myMessage.EncryptionAlgorithm.ToString());
Console.WriteLine("Body: " + (String)myMessage.Body);
return;
}
//**************************************************
// Retrieves application-specific properties for a
// Message.
//**************************************************
public void RetrieveSelectedProperties()
{
// Connect to a message queue.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
// Specify to retrieve selected properties.
MessagePropertyFilter myFilter = new
MessagePropertyFilter();
myFilter.ClearAll();
// The following list is a random subset of available properties.
myFilter.Body = true;
myFilter.Label = true;
myFilter.MessageType = true;
myFilter.Priority = true;
myQueue.MessageReadPropertyFilter = myFilter;
// Set the formatter for the Message.
myQueue.Formatter = new XmlMessageFormatter(new Type[]
{typeof(String)});
// Receive the first message in the queue.
Message myMessage = myQueue.Receive();
// Display selected properties.
Console.WriteLine("Message type: " +
myMessage.MessageType.ToString());
Console.WriteLine("Priority: " +
myMessage.Priority.ToString());
return;
}
}
}
Imports System.Messaging
Public Class MyNewQueue
' Provides an entry point into the application.
'
' This example retrieves specific groups of Message
' properties.
Public Shared Sub Main()
' Create a new instance of the class.
Dim myNewQueue As New MyNewQueue()
' Retrieve specific sets of Message properties.
myNewQueue.RetrieveDefaultProperties()
myNewQueue.RetrieveAllProperties()
myNewQueue.RetrieveSelectedProperties()
Return
End Sub
' Retrieves the default properties for a Message.
Public Sub RetrieveDefaultProperties()
' Connect to a message queue.
Dim myQueue As New MessageQueue(".\myQueue")
' Specify to retrieve the default properties only.
myQueue.MessageReadPropertyFilter.SetDefaults()
' Set the formatter for the Message.
myQueue.Formatter = New XmlMessageFormatter(New Type() _
{GetType([String])})
' Receive the first message in the queue.
Dim myMessage As Message = myQueue.Receive()
' Display selected properties.
Console.WriteLine(("Label: " + myMessage.Label))
Console.WriteLine(("Body: " + CType(myMessage.Body, _
[String])))
Return
End Sub
' Retrieves all properties for a Message.
Public Sub RetrieveAllProperties()
' Connect to a message queue.
Dim myQueue As New MessageQueue(".\myQueue")
' Specify to retrieve all properties.
myQueue.MessageReadPropertyFilter.SetAll()
' Set the formatter for the Message.
myQueue.Formatter = New XmlMessageFormatter(New Type() _
{GetType([String])})
' Receive the first message in the queue.
Dim myMessage As Message = myQueue.Receive()
' Display selected properties.
Console.WriteLine(("Encryption algorithm: " + _
myMessage.EncryptionAlgorithm.ToString()))
Console.WriteLine(("Body: " + CType(myMessage.Body, _
[String])))
Return
End Sub
' Retrieves application-specific properties for a
' Message.
Public Sub RetrieveSelectedProperties()
' Connect to a message queue.
Dim myQueue As New MessageQueue(".\myQueue")
' Specify to retrieve selected properties.
Dim myFilter As New MessagePropertyFilter()
myFilter.ClearAll()
' The following list is a random subset of properties.
myFilter.Body = True
myFilter.Label = True
myFilter.MessageType = True
myFilter.Priority = True
myQueue.MessageReadPropertyFilter = myFilter
' Set the formatter for the Message.
myQueue.Formatter = New XmlMessageFormatter(New Type() _
{GetType([String])})
' Receive the first message in the queue.
Dim myMessage As Message = myQueue.Receive()
' Display selected properties.
Console.WriteLine(("Message type: " + _
myMessage.MessageType.ToString()))
Console.WriteLine(("Priority: " + _
myMessage.Priority.ToString()))
Return
End Sub
End Class
Opmerkingen
Dit filter is een set Booleaanse waarden die de berichteigenschappen beperken die het MessageQueue ontvangen of bekijken van berichten beperkt. Wanneer het MessageQueue bericht uit de serverwachtrij ontvangt of bekijkt, worden alleen de eigenschappen opgehaald waarvoor de MessageReadPropertyFilter waarde is true.
Hieronder ziet u de oorspronkelijke eigenschapswaarden voor de MessageReadPropertyFilter eigenschap. Deze instellingen zijn identiek aan het aanroepen SetDefaults van een MessagePropertyFilter.
| Property | Standaardwaarde |
|---|---|
| Acknowledgment | false |
| AcknowledgeType | false |
| AdministrationQueue | true |
| AppSpecific | false |
| ArrivedTime | true |
| AttachSenderId | false |
| Authenticated | false |
| AuthenticationProviderName | false |
| AuthenticationProviderType | false |
| Body | true |
| ConnectorType | false |
| CorrelationId | true |
| DefaultBodySize | 1024 bytes |
| DefaultExtensionSize | 255 bytes |
| DefaultLabelSize | 255 bytes |
| DestinationQueue | false |
| DestinationSymmetricKey | false |
| DigitalSignature | false |
| EncryptionAlgorithm | false |
| Extension | false |
| HashAlgorithm | false |
| Id | true |
| IsFirstInTransaction | false |
| IsLastInTransaction | false |
| Label | true |
| MessageType | false |
| Priority | false |
| Recoverable | false |
| ResponseQueue | true |
| SenderCertificate | false |
| SenderId | false |
| SenderVersion | false |
| SentTime | true |
| SourceMachine | false |
| TimeToBeReceived | false |
| TimeToReachQueue | false |
| TransactionId | false |
| TransactionStatusQueue | false |
| UseAuthentication | false |
| UseDeadLetterQueue | false |
| UseEncryption | false |
| UseJournalQueue | false |
| UseTracing | false |
In de volgende tabel ziet u of deze eigenschap beschikbaar is in verschillende werkgroepmodi.
| Werkgroepmodus | Available |
|---|---|
| Lokale computer | Ja |
| Naam van lokale computer en directe indeling | Ja |
| Externe computer | Ja |
| Naam van externe computer en directe indeling | Ja |