CodeDomSerializer.Deserialize(IDesignerSerializationManager, Object) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
將指定的序列化 CodeDOM 物件反序列化成物件。
public:
abstract System::Object ^ Deserialize(System::ComponentModel::Design::Serialization::IDesignerSerializationManager ^ manager, System::Object ^ codeObject);
public:
virtual System::Object ^ Deserialize(System::ComponentModel::Design::Serialization::IDesignerSerializationManager ^ manager, System::Object ^ codeObject);
public abstract object Deserialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object codeObject);
public virtual object Deserialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object codeObject);
abstract member Deserialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
abstract member Deserialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
override this.Deserialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
Public MustOverride Function Deserialize (manager As IDesignerSerializationManager, codeObject As Object) As Object
Public Overridable Function Deserialize (manager As IDesignerSerializationManager, codeObject As Object) As Object
參數
- manager
- IDesignerSerializationManager
一個用於反序列化過程中的序列化管理器介面。
- codeObject
- Object
一個序列化的 CodeDOM 物件用於反序列化。
傳回
去序列化的 CodeDOM 物件。
例外狀況
manager 或 codeObject 為 null。
codeObject 是一個不支援的程式碼元素。
備註
此方法使用序列化管理器來建立物件並解析資料型別。 物件圖的根節點會被回傳。