CodeDomSerializer.Deserialize(IDesignerSerializationManager, Object) 方法

定義

將指定的序列化 CodeDOM 物件反序列化成物件。

public:
 abstract System::Object ^ Deserialize(System::ComponentModel::Design::Serialization::IDesignerSerializationManager ^ manager, System::Object ^ codeObject);
public:
 virtual System::Object ^ Deserialize(System::ComponentModel::Design::Serialization::IDesignerSerializationManager ^ manager, System::Object ^ codeObject);
public abstract object Deserialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object codeObject);
public virtual object Deserialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object codeObject);
abstract member Deserialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
abstract member Deserialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
override this.Deserialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
Public MustOverride Function Deserialize (manager As IDesignerSerializationManager, codeObject As Object) As Object
Public Overridable Function Deserialize (manager As IDesignerSerializationManager, codeObject As Object) As Object

參數

manager
IDesignerSerializationManager

一個用於反序列化過程中的序列化管理器介面。

codeObject
Object

一個序列化的 CodeDOM 物件用於反序列化。

傳回

去序列化的 CodeDOM 物件。

例外狀況

managercodeObjectnull

codeObject 是一個不支援的程式碼元素。

備註

此方法使用序列化管理器來建立物件並解析資料型別。 物件圖的根節點會被回傳。

適用於