CodeDomSerializer.Serialize(IDesignerSerializationManager, Object) 方法

定義

將指定的物件序列化成 CodeDOM 物件。

public:
 abstract System::Object ^ Serialize(System::ComponentModel::Design::Serialization::IDesignerSerializationManager ^ manager, System::Object ^ value);
public:
 virtual System::Object ^ Serialize(System::ComponentModel::Design::Serialization::IDesignerSerializationManager ^ manager, System::Object ^ value);
public abstract object Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object value);
public virtual object Serialize(System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object value);
abstract member Serialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
abstract member Serialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
override this.Serialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
Public MustOverride Function Serialize (manager As IDesignerSerializationManager, value As Object) As Object
Public Overridable Function Serialize (manager As IDesignerSerializationManager, value As Object) As Object

參數

manager
IDesignerSerializationManager

序列化管理器用於序列化時使用。

value
Object

要串連的物件。

傳回

一個 CodeDOM 物件,代表已被序列化的物件。

例外狀況

managervaluenull

適用於