Console.Beep 方法

定義

會播放主機喇叭的嗶嗶聲。

多載

名稱 Description
Beep()

會播放主機喇叭的嗶嗶聲。

Beep(Int32, Int32)

透過控制台喇叭播放指定頻率與持續時間的嗶聲。

Beep()

來源:
Console.cs
來源:
Console.cs
來源:
Console.cs
來源:
Console.cs
來源:
Console.cs

會播放主機喇叭的嗶嗶聲。

public:
 static void Beep();
[System.Runtime.Versioning.UnsupportedOSPlatform("android")]
[System.Runtime.Versioning.UnsupportedOSPlatform("browser")]
[System.Runtime.Versioning.UnsupportedOSPlatform("ios")]
[System.Runtime.Versioning.UnsupportedOSPlatform("tvos")]
public static void Beep();
[System.Runtime.Versioning.UnsupportedOSPlatform("browser")]
public static void Beep();
public static void Beep();
[<System.Runtime.Versioning.UnsupportedOSPlatform("android")>]
[<System.Runtime.Versioning.UnsupportedOSPlatform("browser")>]
[<System.Runtime.Versioning.UnsupportedOSPlatform("ios")>]
[<System.Runtime.Versioning.UnsupportedOSPlatform("tvos")>]
static member Beep : unit -> unit
[<System.Runtime.Versioning.UnsupportedOSPlatform("browser")>]
static member Beep : unit -> unit
static member Beep : unit -> unit
Public Shared Sub Beep ()
屬性

例外狀況

此方法執行於不允許存取使用者介面的伺服器,例如 SQL Server。

範例

以下範例示範此 Beep 方法。 範例中接受 1 到 9 的數字作為命令列參數,並播放該次數的嗶聲。

// This example demonstrates the Console.Beep() method.
using System;

class Sample
{
    public static void Main(String[] args)
    {
    int x = 0;
//
    if ((args.Length == 1) &&
        (Int32.TryParse(args[0], out x)) &&
        ((x >= 1) && (x <= 9)))
        {
        for (int i = 1; i <= x; i++)
            {
            Console.WriteLine("Beep number {0}.", i);
            Console.Beep();
            }
        }
    else
        {
            Console.WriteLine("Usage: Enter the number of times (between 1 and 9) to beep.");
        }
    }
}
/*
This example produces the following results:

>beep
Usage: Enter the number of times (between 1 and 9) to beep

>beep 9
Beep number 1.
Beep number 2.
Beep number 3.
Beep number 4.
Beep number 5.
Beep number 6.
Beep number 7.
Beep number 8.
Beep number 9.

*/
// This example demonstrates the Console.Beep() method.
open System

[<EntryPoint>]
let main args =
    if args.Length = 1 then
        match Int32.TryParse args[0] with
        | true, x when x >= 1 && x <= 9 ->
            for i = 1 to x do
                Console.WriteLine $"Beep number {i}."
                Console.Beep()
        | _ ->
            Console.WriteLine "Usage: Enter the number of times (between 1 and 9) to beep." 
    else
        Console.WriteLine "Usage: Enter the number of times (between 1 and 9) to beep."

    0

// This example produces the following results:

// >beep
// Usage: Enter the number of times (between 1 and 9) to beep

// >beep 9
// Beep number 1.
// Beep number 2.
// Beep number 3.
// Beep number 4.
// Beep number 5.
// Beep number 6.
// Beep number 7.
// Beep number 8.
// Beep number 9.
' This example demonstrates the Console.Beep() method.
Class Sample
   Public Shared Sub Main(args() As String)
      Dim x As Integer = 0
      Dim i As Integer
      '
      If      (args.Length = 1) _
      AndAlso (Int32.TryParse(args(0), x) = True) _
      AndAlso ((x >= 1) AndAlso (x <= 9)) Then
         For i = 1 To x
            Console.WriteLine("Beep number {0}.", i)
            Console.Beep()
         Next i
      Else
         Console.WriteLine("Usage: Enter the number of times (between 1 and 9) to beep.")
      End If
   End Sub
End Class
'
'This example produces the following results:
'
'>beep
'Usage: Enter the number of times (between 1 and 9) to beep
'
'>beep 9
'Beep number 1.
'Beep number 2.
'Beep number 3.
'Beep number 4.
'Beep number 5.
'Beep number 6.
'Beep number 7.
'Beep number 8.
'Beep number 9.
'

備註

預設情況下,嗶聲以800赫茲頻率播放,持續200毫秒。

Beep 會包裹呼叫 Windows Beep 函式Beep 在 Windows 7 之前的版本Windows是否會發出聲音,取決於是否有 8254 可程式間隔計時晶片。 從 Windows 7 開始,這取決於預設的音效裝置。

適用於

Beep(Int32, Int32)

來源:
Console.cs
來源:
Console.cs
來源:
Console.cs
來源:
Console.cs
來源:
Console.cs

透過控制台喇叭播放指定頻率與持續時間的嗶聲。

public:
 static void Beep(int frequency, int duration);
[System.Runtime.Versioning.SupportedOSPlatform("windows")]
public static void Beep(int frequency, int duration);
public static void Beep(int frequency, int duration);
[<System.Runtime.Versioning.SupportedOSPlatform("windows")>]
static member Beep : int * int -> unit
static member Beep : int * int -> unit
Public Shared Sub Beep (frequency As Integer, duration As Integer)

參數

frequency
Int32

嗶聲頻率範圍從37赫茲到32767赫茲。

duration
Int32

嗶聲的持續時間以毫秒計。

屬性

例外狀況

frequency 小於37赫茲或大於32767赫茲。

-或-

duration 小於或等於零。

此方法執行於不允許存取主控台的伺服器,例如 SQL Server。

目前的作業系統不是 Windows。

範例

這個例子示範了 Beep 這種方法,透過控制台喇叭播放歌曲的前幾個音符。

// This example demonstrates the Console.Beep(Int32, Int32) method
using System;
using System.Threading;

class Sample
{
    public static void Main()
    {
// Declare the first few notes of the song, "Mary Had A Little Lamb".
    Note[] Mary =
        {
        new Note(Tone.B, Duration.QUARTER),
        new Note(Tone.A, Duration.QUARTER),
        new Note(Tone.GbelowC, Duration.QUARTER),
        new Note(Tone.A, Duration.QUARTER),
        new Note(Tone.B, Duration.QUARTER),
        new Note(Tone.B, Duration.QUARTER),
        new Note(Tone.B, Duration.HALF),
        new Note(Tone.A, Duration.QUARTER),
        new Note(Tone.A, Duration.QUARTER),
        new Note(Tone.A, Duration.HALF),
        new Note(Tone.B, Duration.QUARTER),
        new Note(Tone.D, Duration.QUARTER),
        new Note(Tone.D, Duration.HALF)
        };
// Play the song
    Play(Mary);
    }

// Play the notes in a song.
    protected static void Play(Note[] tune)
    {
    foreach (Note n in tune)
        {
        if (n.NoteTone == Tone.REST)
            Thread.Sleep((int)n.NoteDuration);
        else
            Console.Beep((int)n.NoteTone, (int)n.NoteDuration);
        }
    }

// Define the frequencies of notes in an octave, as well as
// silence (rest).
    protected enum Tone
    {
    REST   = 0,
    GbelowC = 196,
    A      = 220,
    Asharp = 233,
    B      = 247,
    C      = 262,
    Csharp = 277,
    D      = 294,
    Dsharp = 311,
    E      = 330,
    F      = 349,
    Fsharp = 370,
    G      = 392,
    Gsharp = 415,
    }

// Define the duration of a note in units of milliseconds.
    protected enum Duration
    {
    WHOLE     = 1600,
    HALF      = WHOLE/2,
    QUARTER   = HALF/2,
    EIGHTH    = QUARTER/2,
    SIXTEENTH = EIGHTH/2,
    }

// Define a note as a frequency (tone) and the amount of
// time (duration) the note plays.
    protected struct Note
    {
    Tone     toneVal;
    Duration durVal;

// Define a constructor to create a specific note.
    public Note(Tone frequency, Duration time)
        {
        toneVal = frequency;
        durVal  = time;
        }

// Define properties to return the note's tone and duration.
    public Tone NoteTone { get{ return toneVal; } }
    public Duration NoteDuration { get{ return durVal; } }
    }
}
/*
This example produces the following results:

This example plays the first few notes of "Mary Had A Little Lamb"
through the console speaker.
*/
// This example demonstrates the Console.Beep(Int32, Int32) method
open System
open System.Threading

// Define the frequencies of notes in an octave, as well as
// silence (rest).
type Tone =
    | REST    = 0
    | GbelowC = 196
    | A       = 220
    | Asharp  = 233
    | B       = 247
    | C       = 262
    | Csharp  = 277
    | D       = 294
    | Dsharp  = 311
    | E       = 330
    | F       = 349
    | Fsharp  = 370
    | G       = 392
    | Gsharp  = 415

// Define the duration of a note in units of milliseconds.
type Duration =
    | WHOLE     = 1600
    | HALF      = 800
    | QUARTER   = 400
    | EIGHTH    = 200
    | SIXTEENTH = 100

// Define a note as a frequency (tone) and the amount of
// time (duration) the note plays.
[<Struct>]
type Note =
    { Tone: Tone
      Duration: Duration }

// Play the notes in a song.
let play tune =
    for n in tune do
        if n.Tone = Tone.REST then
            Thread.Sleep(int n.Duration)
        else
            Console.Beep(int n.Tone, int n.Duration)

// Declare the first few notes of the song, "Mary Had A Little Lamb".
let mary =
    [ { Tone = Tone.B; Duration = Duration.QUARTER }
      { Tone = Tone.A; Duration = Duration.QUARTER }
      { Tone = Tone.GbelowC; Duration = Duration.QUARTER }
      { Tone = Tone.A; Duration = Duration.QUARTER }
      { Tone = Tone.B; Duration = Duration.QUARTER }
      { Tone = Tone.B; Duration = Duration.QUARTER }
      { Tone = Tone.B; Duration = Duration.HALF }
      { Tone = Tone.A; Duration = Duration.QUARTER }
      { Tone = Tone.A; Duration = Duration.QUARTER }
      { Tone = Tone.A; Duration = Duration.HALF }
      { Tone = Tone.B; Duration = Duration.QUARTER }
      { Tone = Tone.D; Duration = Duration.QUARTER }
      { Tone = Tone.D; Duration = Duration.HALF } ]

// Play the song
play mary

// This example plays the first few notes of "Mary Had A Little Lamb"
// through the console speaker.
' This example demonstrates the Console.Beep(Int32, Int32) method
Imports System.Threading

Class Sample
   Public Shared Sub Main()
      ' Declare the first few notes of the song, "Mary Had A Little Lamb".
      Dim Mary As Note() =  { _
            New Note(Tone.B, Duration.QUARTER), _
            New Note(Tone.A, Duration.QUARTER), _
            New Note(Tone.GbelowC, Duration.QUARTER), _
            New Note(Tone.A, Duration.QUARTER), _
            New Note(Tone.B, Duration.QUARTER), _
            New Note(Tone.B, Duration.QUARTER), _
            New Note(Tone.B, Duration.HALF), _
            New Note(Tone.A, Duration.QUARTER), _
            New Note(Tone.A, Duration.QUARTER), _
            New Note(Tone.A, Duration.HALF), _
            New Note(Tone.B, Duration.QUARTER), _
            New Note(Tone.D, Duration.QUARTER), _
            New Note(Tone.D, Duration.HALF)}
      ' Play the song
      Play(Mary)
   End Sub
   
   ' Play the notes in a song.
   Protected Shared Sub Play(tune() As Note)
      Dim n As Note
      For Each n In  tune
         If n.NoteTone = Tone.REST Then
            Thread.Sleep(CInt(n.NoteDuration))
         Else
            Console.Beep(CInt(n.NoteTone), CInt(n.NoteDuration))
         End If
      Next n
   End Sub
   ' Define the frequencies of notes in an octave, as well as 
   ' silence (rest).
   
   Protected Enum Tone
      REST = 0
      GbelowC = 196
      A = 220
      Asharp = 233
      B = 247
      C = 262
      Csharp = 277
      D = 294
      Dsharp = 311
      E = 330
      F = 349
      Fsharp = 370
      G = 392
      Gsharp = 415
   End Enum 'Tone
   
   ' Define the duration of a note in units of milliseconds.
   
   Protected Enum Duration
      WHOLE = 1600
      HALF = WHOLE / 2
      QUARTER = HALF / 2
      EIGHTH = QUARTER / 2
      SIXTEENTH = EIGHTH / 2
   End Enum 'Duration
   
   ' Define a note as a frequency (tone) and the amount of 
   ' time (duration) the note plays.
   Protected Structure Note
      Private toneVal As Tone
      Private durVal As Duration
      
      ' Define a constructor to create a specific note.
      Public Sub New(frequency As Tone, time As Duration)
         toneVal = frequency
         durVal = time
      End Sub
      
      ' Define properties to return the note's tone and duration.
      Public ReadOnly Property NoteTone() As Tone
         Get
            Return toneVal
         End Get
      End Property
      
      Public ReadOnly Property NoteDuration() As Duration
         Get
            Return durVal
         End Get
      End Property
   End Structure 'Note '
'This example produces the following results:
'
'This example plays the first few notes of "Mary Had A Little Lamb" 
'through the console speaker.
'
End Class

備註

Beep 會包裹呼叫 Windows Beep 函式Beep 在 Windows 7 之前的版本Windows是否會發出聲音,取決於是否有 8254 可程式間隔計時晶片。 從 Windows 7 開始,這取決於預設的音效裝置。

適用於