UnicodeEncoding 建構函式
定義
重要
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初始化 UnicodeEncoding 類別的新執行個體。
多載
| 名稱 | Description |
|---|---|
| UnicodeEncoding() |
初始化 UnicodeEncoding 類別的新執行個體。 |
| UnicodeEncoding(Boolean, Boolean) |
初始化 UnicodeEncoding 類別的新執行個體。 參數會指定是否使用大端序位元組序,以及方法是否 GetPreamble() 回傳 Unicode 位元組序標記。 |
| UnicodeEncoding(Boolean, Boolean, Boolean) |
初始化 UnicodeEncoding 類別的新執行個體。 參數會指定是否使用大端序位元組序、是否提供 Unicode 位元組序標記,以及當偵測到無效編碼時是否拋出例外。 |
UnicodeEncoding()
初始化 UnicodeEncoding 類別的新執行個體。
public:
UnicodeEncoding();
public UnicodeEncoding();
Public Sub New ()
範例
以下範例示範如何建立新 UnicodeEncoding 實例並顯示編碼名稱。
using System;
using System.Text;
class UnicodeEncodingExample {
public static void Main() {
UnicodeEncoding unicode = new UnicodeEncoding();
String encodingName = unicode.EncodingName;
Console.WriteLine("Encoding name: " + encodingName);
}
}
Imports System.Text
Class UnicodeEncodingExample
Public Shared Sub Main()
Dim uni As New UnicodeEncoding()
Dim encodingName As String = uni.EncodingName
Console.WriteLine("Encoding name: " & encodingName)
End Sub
End Class
備註
此建構子建立一個實例,使用小端序位元組序,提供 Unicode 位元組序標記,且在偵測到無效編碼時不會拋出例外。
Caution
出於安全考量,你應該透過呼叫 UnicodeEncoding(Boolean, Boolean, Boolean) 建構子並將其參數設 throwOnInvalidBytes 為 true來啟用錯誤偵測。
適用於
UnicodeEncoding(Boolean, Boolean)
初始化 UnicodeEncoding 類別的新執行個體。 參數會指定是否使用大端序位元組序,以及方法是否 GetPreamble() 回傳 Unicode 位元組序標記。
public:
UnicodeEncoding(bool bigEndian, bool byteOrderMark);
public UnicodeEncoding(bool bigEndian, bool byteOrderMark);
new System.Text.UnicodeEncoding : bool * bool -> System.Text.UnicodeEncoding
Public Sub New (bigEndian As Boolean, byteOrderMark As Boolean)
參數
- bigEndian
- Boolean
true 使用大端序位元組序(最有效位元組先行),或 false 使用小端序位元組序(最低位元組先行)。
- byteOrderMark
- Boolean
true 指定該方法回 GetPreamble() 傳 Unicode 位元組序標記;否則, false。
範例
以下範例示範如何建立一個新 UnicodeEncoding 實例,指定是支援小端序還是大端序位元組序,以及 Unicode 位元組順序標記。
using System;
using System.Text;
class UnicodeEncodingExample {
public static void Main() {
// Create a UnicodeEncoding without parameters.
UnicodeEncoding unicode = new UnicodeEncoding();
// Create a UnicodeEncoding to support little-endian byte ordering
// and include the Unicode byte order mark.
UnicodeEncoding unicodeLittleEndianBOM =
new UnicodeEncoding(false, true);
// Compare this UnicodeEncoding to the UnicodeEncoding without parameters.
DescribeEquivalence(unicode.Equals(unicodeLittleEndianBOM));
// Create a UnicodeEncoding to support little-endian byte ordering
// and not include the Unicode byte order mark.
UnicodeEncoding unicodeLittleEndianNoBOM =
new UnicodeEncoding(false, false);
// Compare this UnicodeEncoding to the UnicodeEncoding without parameters.
DescribeEquivalence(unicode.Equals(unicodeLittleEndianNoBOM));
// Create a UnicodeEncoding to support big-endian byte ordering
// and include the Unicode byte order mark.
UnicodeEncoding unicodeBigEndianBOM =
new UnicodeEncoding(true, true);
// Compare this UnicodeEncoding to the UnicodeEncoding without parameters.
DescribeEquivalence(unicode.Equals(unicodeBigEndianBOM));
// Create a UnicodeEncoding to support big-endian byte ordering
// and not include the Unicode byte order mark.
UnicodeEncoding unicodeBigEndianNoBOM =
new UnicodeEncoding(true, false);
// Compare this UnicodeEncoding to the UnicodeEncoding without parameters.
DescribeEquivalence(unicode.Equals(unicodeBigEndianNoBOM));
}
public static void DescribeEquivalence(Boolean isEquivalent) {
Console.WriteLine(
"{0} equivalent encoding.", (isEquivalent ? "An" : "Not an")
);
}
}
Imports System.Text
Class UnicodeEncodingExample
Public Shared Sub Main()
' Create a UnicodeEncoding without parameters.
Dim unicodeDefault As New UnicodeEncoding()
' Create a UnicodeEncoding to support little-endian byte ordering
' and include the Unicode byte order mark.
Dim unicodeLittleEndianBOM As New UnicodeEncoding(False, True)
' Compare this UnicodeEncoding to the UnicodeEncoding without parameters.
DescribeEquivalence(unicodeDefault.Equals(unicodeLittleEndianBOM))
' Create a UnicodeEncoding to support little-endian byte ordering
' and not include the Unicode byte order mark.
Dim unicodeLittleEndianNoBOM As New UnicodeEncoding(False, False)
' Compare this UnicodeEncoding to the UnicodeEncoding without parameters.
DescribeEquivalence(unicodeDefault.Equals(unicodeLittleEndianNoBOM))
' Create a UnicodeEncoding to support big-endian byte ordering
' and include the Unicode byte order mark.
Dim unicodeBigEndianBOM As New UnicodeEncoding(True, True)
' Compare this UnicodeEncoding to the UnicodeEncoding without parameters.
DescribeEquivalence(unicodeDefault.Equals(unicodeBigEndianBOM))
' Create a UnicodeEncoding to support big-endian byte ordering
' and not include the Unicode byte order mark.
Dim unicodeBigEndianNoBOM As New UnicodeEncoding(True, False)
' Compare this UnicodeEncoding to the UnicodeEncoding without parameters.
DescribeEquivalence(unicodeDefault.Equals(unicodeBigEndianNoBOM))
End Sub
Public Shared Sub DescribeEquivalence(isEquivalent As Boolean)
Dim phrase as String
If isEquivalent Then
phrase = "An"
Else
phrase = "Not an"
End If
Console.WriteLine("{0} equivalent encoding.", phrase)
End Sub
End Class
備註
此建構子建立一個實例,當偵測到無效編碼時不會拋出例外。
Caution
出於安全考量,你應該透過呼叫 UnicodeEncoding(Boolean, Boolean, Boolean) 建構子並將其參數設 throwOnInvalidBytes 為 true來啟用錯誤偵測。
參數 byteOrderMark 控制方法的 GetPreamble 運作。 若 true,該方法會回傳包含 Unicode 位元組順序標記(BOM)的位元組陣列,格式為 UTF-16。 若 false,則回傳一個零長度的位元組陣列。 然而,設定 byteOrderMark 為 true 並不會使 GetBytes 方法在位元組陣列開頭加上 BOM,也不會將 GetByteCount BOM 中的位元組數納入位元組計數。
另請參閱
適用於
UnicodeEncoding(Boolean, Boolean, Boolean)
初始化 UnicodeEncoding 類別的新執行個體。 參數會指定是否使用大端序位元組序、是否提供 Unicode 位元組序標記,以及當偵測到無效編碼時是否拋出例外。
public:
UnicodeEncoding(bool bigEndian, bool byteOrderMark, bool throwOnInvalidBytes);
public UnicodeEncoding(bool bigEndian, bool byteOrderMark, bool throwOnInvalidBytes);
new System.Text.UnicodeEncoding : bool * bool * bool -> System.Text.UnicodeEncoding
Public Sub New (bigEndian As Boolean, byteOrderMark As Boolean, throwOnInvalidBytes As Boolean)
參數
- bigEndian
- Boolean
true 使用大端序位元組順序(最高位元組先行); false 使用小端序位元組序(最小有效位元組先行)。
- byteOrderMark
- Boolean
true 指定該方法回 GetPreamble() 傳 Unicode 位元組序標記;否則, false。
- throwOnInvalidBytes
- Boolean
true指定當偵測到無效編碼時應拋出例外;否則,。 false
範例
以下範例展示了 在啟用錯誤偵測與未啟用時的 UnicodeEncoding行為。
using System;
using System.Text;
public class SamplesUnicodeEncoding {
public static void Main() {
// Create an instance of UnicodeEncoding using little-endian byte order.
// This will be used for encoding.
UnicodeEncoding u16LE = new UnicodeEncoding( false, true );
// Create two instances of UnicodeEncoding using big-endian byte order: one with error detection and one without.
// These will be used for decoding.
UnicodeEncoding u16withED = new UnicodeEncoding( true, true, true );
UnicodeEncoding u16noED = new UnicodeEncoding( true, true, false );
// Create byte arrays from the same string containing the following characters:
// Latin Small Letter Z (U+007A)
// Latin Small Letter A (U+0061)
// Combining Breve (U+0306)
// Latin Small Letter AE With Acute (U+01FD)
// Greek Small Letter Beta (U+03B2)
// Latin Capital Letter U with Diaeresis (U+00DC)
String myStr = "za\u0306\u01FD\u03B2\u00DC";
// Encode the string using little-endian byte order.
byte[] myBytes = new byte[u16LE.GetByteCount( myStr )];
u16LE.GetBytes( myStr, 0, myStr.Length, myBytes, 0 );
// Decode the byte array with error detection.
Console.WriteLine( "Decoding with error detection:" );
PrintDecodedString( myBytes, u16withED );
// Decode the byte array without error detection.
Console.WriteLine( "Decoding without error detection:" );
PrintDecodedString( myBytes, u16noED );
}
// Decode the bytes and display the string.
public static void PrintDecodedString( byte[] bytes, Encoding enc ) {
try {
Console.WriteLine( " Decoded string: {0}", enc.GetString( bytes, 0, bytes.Length ) );
}
catch ( System.ArgumentException e ) {
Console.WriteLine( e.ToString() );
}
Console.WriteLine();
}
}
Imports System.Text
Public Class SamplesUnicodeEncoding
Public Shared Sub Main()
' Create an instance of UnicodeEncoding using little-endian byte order.
' This will be used for encoding.
Dim u16LE As New UnicodeEncoding(False, True)
' Create two instances of UnicodeEncoding using big-endian byte order: one with error detection and one without.
' These will be used for decoding.
Dim u16withED As New UnicodeEncoding(True, True, True)
Dim u16noED As New UnicodeEncoding(True, True, False)
' Create byte arrays from the same string containing the following characters:
' Latin Small Letter Z (U+007A)
' Latin Small Letter A (U+0061)
' Combining Breve (U+0306)
' Latin Small Letter AE With Acute (U+01FD)
' Greek Small Letter Beta (U+03B2)
' Latin Capital Letter U with Diaeresis (U+00DC)
Dim myStr As String = "za" & ChrW(&H0306) & ChrW(&H01FD) & ChrW(&H03B2) & ChrW(&H00DC)
' Encode the string using little-endian byte order.
Dim myBytes(u16LE.GetByteCount(myStr)) As Byte
u16LE.GetBytes(myStr, 0, myStr.Length, myBytes, 0)
' Decode the byte array with error detection.
Console.WriteLine("Decoding with error detection:")
PrintDecodedString(myBytes, u16withED)
' Decode the byte array without error detection.
Console.WriteLine("Decoding without error detection:")
PrintDecodedString(myBytes, u16noED)
End Sub
' Decode the bytes and display the string.
Public Shared Sub PrintDecodedString(bytes() As Byte, enc As Encoding)
Try
Console.WriteLine(" Decoded string: {0}", enc.GetString(bytes, 0, bytes.Length))
Catch e As System.ArgumentException
Console.WriteLine(e.ToString())
End Try
Console.WriteLine()
End Sub
End Class
備註
參數 byteOrderMark 控制方法的 GetPreamble 運作。 若 true,該方法會回傳包含 Unicode 位元組順序標記(BOM)的位元組陣列,格式為 UTF-16。 若 false,則回傳一個零長度的位元組陣列。 然而,設定 byteOrderMark 為 true 並不會使 GetBytes 方法在位元組陣列開頭加上 BOM,也不會將 GetByteCount BOM 中的位元組數納入位元組計數。
若 throwOnInvalidBytes 參數為 true,偵測無效位元組序列的方法會拋 System.ArgumentException出 。 否則,方法不會拋出例外,且無效序列會被忽略。
Caution
出於安全考量,你應該使用這個建構子來建立該 UnicodeEncoding 類別的實例,並透過設定 throwOnInvalidBytes 為 true來開啟錯誤偵測。