Sprog

MachineLearningNodeState Struct

Definition

State of the compute node. Values are idle, running, preparing, unusable, leaving and preempted.

public readonly struct MachineLearningNodeState : IEquatable<Azure.ResourceManager.MachineLearning.Models.MachineLearningNodeState>
type MachineLearningNodeState = struct
Public Structure MachineLearningNodeState
Implements IEquatable(Of MachineLearningNodeState)
Inheritance
MachineLearningNodeState
Implements

Constructors

Name Description
MachineLearningNodeState(String)

Initializes a new instance of MachineLearningNodeState.

Properties

Name Description
Idle

Gets the Idle.

Leaving

Gets the Leaving.

Preempted

Gets the Preempted.

Preparing

Gets the Preparing.

Running

Gets the Running.

Unusable

Gets the Unusable.

Methods

Name Description
Equals(MachineLearningNodeState)

Indicates whether the current object is equal to another object of the same type.

ToString()

Returns the fully qualified type name of this instance.

Operators

Name Description
Equality(MachineLearningNodeState, MachineLearningNodeState)

Determines if two MachineLearningNodeState values are the same.

Implicit(String to MachineLearningNodeState)

Converts a string to a MachineLearningNodeState.

Implicit(String to Nullable<MachineLearningNodeState>)
Inequality(MachineLearningNodeState, MachineLearningNodeState)

Determines if two MachineLearningNodeState values are not the same.

Applies to