CodeCommentStatement Costruttori
Definizione
Importante
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Inizializza una nuova istanza della classe CodeCommentStatement.
Overload
| Nome | Descrizione |
|---|---|
| CodeCommentStatement() |
Inizializza una nuova istanza della classe CodeCommentStatement. |
| CodeCommentStatement(CodeComment) |
Inizializza una nuova istanza della CodeCommentStatement classe utilizzando il commento specificato. |
| CodeCommentStatement(String) |
Inizializza una nuova istanza della CodeCommentStatement classe utilizzando il testo specificato come contenuto. |
| CodeCommentStatement(String, Boolean) |
Inizializza una nuova istanza della CodeCommentStatement classe utilizzando il testo e il flag di commento della documentazione specificati. |
CodeCommentStatement()
Inizializza una nuova istanza della classe CodeCommentStatement.
public:
CodeCommentStatement();
public CodeCommentStatement();
Public Sub New ()
Si applica a
CodeCommentStatement(CodeComment)
Inizializza una nuova istanza della CodeCommentStatement classe utilizzando il commento specificato.
public:
CodeCommentStatement(System::CodeDom::CodeComment ^ comment);
public CodeCommentStatement(System.CodeDom.CodeComment comment);
new System.CodeDom.CodeCommentStatement : System.CodeDom.CodeComment -> System.CodeDom.CodeCommentStatement
Public Sub New (comment As CodeComment)
Parametri
- comment
- CodeComment
Oggetto CodeComment che indica il commento.
Si applica a
CodeCommentStatement(String)
Inizializza una nuova istanza della CodeCommentStatement classe utilizzando il testo specificato come contenuto.
public:
CodeCommentStatement(System::String ^ text);
public CodeCommentStatement(string text);
new System.CodeDom.CodeCommentStatement : string -> System.CodeDom.CodeCommentStatement
Public Sub New (text As String)
Parametri
- text
- String
Contenuto del commento.
Si applica a
CodeCommentStatement(String, Boolean)
Inizializza una nuova istanza della CodeCommentStatement classe utilizzando il testo e il flag di commento della documentazione specificati.
public:
CodeCommentStatement(System::String ^ text, bool docComment);
public CodeCommentStatement(string text, bool docComment);
new System.CodeDom.CodeCommentStatement : string * bool -> System.CodeDom.CodeCommentStatement
Public Sub New (text As String, docComment As Boolean)
Parametri
- text
- String
Contenuto del commento.
- docComment
- Boolean
true se il commento è un commento della documentazione; in caso contrario, false.
Esempio
Nell'esempio di codice seguente viene illustrato l'utilizzo del CodeCommentStatement(String, Boolean) costruttore per creare un'istruzione commento da utilizzare come campo di commento XML. Questo esempio fa parte di un esempio più ampio che segue.
// Declare a new code entry point method.
CodeEntryPointMethod start = new CodeEntryPointMethod();
start.Comments.Add(new CodeCommentStatement("<summary>", true));
start.Comments.Add(new CodeCommentStatement(
"Main method for HelloWorld application.", true));
start.Comments.Add(new CodeCommentStatement(
@"<para>Add a new paragraph to the description.</para>", true));
start.Comments.Add(new CodeCommentStatement("</summary>", true));
' Declare a new code entry point method.
Dim start As New CodeEntryPointMethod()
start.Comments.Add(New CodeCommentStatement("<summary>", True))
start.Comments.Add(New CodeCommentStatement( _
"Main method for HelloWorld application.", True))
start.Comments.Add(New CodeCommentStatement( _
"<para>Add a new paragraph to the description.</para>", True))
start.Comments.Add(New CodeCommentStatement("</summary>", True))
Nell'esempio di codice seguente viene illustrata la creazione di una semplice applicazione console "Hello World" e la generazione di un file di documentazione XML per l'applicazione compilata.
using System;
using System.CodeDom;
using System.CodeDom.Compiler;
using System.IO;
using System.Text.RegularExpressions;
namespace BasicCodeDomApp
{
class Program
{
static string providerName = "cs";
static string sourceFileName = "test.cs";
static void Main(string[] args)
{
CodeDomProvider provider = CodeDomProvider.CreateProvider(providerName);
LogMessage("Building CodeDOM graph...");
CodeCompileUnit cu = new CodeCompileUnit();
cu = BuildHelloWorldGraph();
StreamWriter sourceFile = new StreamWriter(sourceFileName);
provider.GenerateCodeFromCompileUnit(cu, sourceFile, null);
sourceFile.Close();
CompilerParameters opt = new CompilerParameters(new string[]{
"System.dll" });
opt.GenerateExecutable = true;
opt.OutputAssembly = "HelloWorld.exe";
opt.TreatWarningsAsErrors = true;
opt.IncludeDebugInformation = true;
opt.GenerateInMemory = true;
opt.CompilerOptions = "/doc:HelloWorldDoc.xml";
CompilerResults results;
LogMessage("Compiling with " + providerName);
results = provider.CompileAssemblyFromFile(opt, sourceFileName);
OutputResults(results);
if (results.NativeCompilerReturnValue != 0)
{
LogMessage("");
LogMessage("Compilation failed.");
}
else
{
LogMessage("");
LogMessage("Demo completed successfully.");
}
File.Delete(sourceFileName);
}
// Build a Hello World program graph using System.CodeDom types.
public static CodeCompileUnit BuildHelloWorldGraph()
{
// Create a new CodeCompileUnit to contain
// the program graph.
CodeCompileUnit compileUnit = new CodeCompileUnit();
// Declare a new namespace called Samples.
CodeNamespace samples = new CodeNamespace("Samples");
// Add the new namespace to the compile unit.
compileUnit.Namespaces.Add(samples);
// Add the new namespace import for the System namespace.
samples.Imports.Add(new CodeNamespaceImport("System"));
// Declare a new type called Class1.
CodeTypeDeclaration class1 = new CodeTypeDeclaration("Class1");
class1.Comments.Add(new CodeCommentStatement("<summary>", true));
class1.Comments.Add(new CodeCommentStatement(
"Create a Hello World application.", true));
class1.Comments.Add(new CodeCommentStatement("</summary>", true));
class1.Comments.Add(new CodeCommentStatement(
@"<seealso cref=" + '"' + "Class1.Main" + '"' + "/>", true));
// Add the new type to the namespace type collection.
samples.Types.Add(class1);
// Declare a new code entry point method.
CodeEntryPointMethod start = new CodeEntryPointMethod();
start.Comments.Add(new CodeCommentStatement("<summary>", true));
start.Comments.Add(new CodeCommentStatement(
"Main method for HelloWorld application.", true));
start.Comments.Add(new CodeCommentStatement(
@"<para>Add a new paragraph to the description.</para>", true));
start.Comments.Add(new CodeCommentStatement("</summary>", true));
// Create a type reference for the System.Console class.
CodeTypeReferenceExpression csSystemConsoleType =
new CodeTypeReferenceExpression("System.Console");
// Build a Console.WriteLine statement.
CodeMethodInvokeExpression cs1 = new CodeMethodInvokeExpression(
csSystemConsoleType, "WriteLine",
new CodePrimitiveExpression("Hello World!"));
// Add the WriteLine call to the statement collection.
start.Statements.Add(cs1);
// Build another Console.WriteLine statement.
CodeMethodInvokeExpression cs2 = new CodeMethodInvokeExpression(
csSystemConsoleType, "WriteLine", new CodePrimitiveExpression(
"Press the ENTER key to continue."));
// Add the WriteLine call to the statement collection.
start.Statements.Add(cs2);
// Build a call to System.Console.ReadLine.
CodeMethodInvokeExpression csReadLine =
new CodeMethodInvokeExpression(csSystemConsoleType, "ReadLine");
// Add the ReadLine statement.
start.Statements.Add(csReadLine);
// Add the code entry point method to
// the Members collection of the type.
class1.Members.Add(start);
return compileUnit;
}
static void LogMessage(string text)
{
Console.WriteLine(text);
}
static void OutputResults(CompilerResults results)
{
LogMessage("NativeCompilerReturnValue=" +
results.NativeCompilerReturnValue.ToString());
foreach (string s in results.Output)
{
LogMessage(s);
}
}
}
}
Imports System.CodeDom
Imports System.CodeDom.Compiler
Imports System.IO
Imports System.Text.RegularExpressions
Class Program
Private Shared providerName As String = "vb"
Private Shared sourceFileName As String = "test.vb"
Shared Sub Main(ByVal args() As String)
Dim provider As CodeDomProvider = _
CodeDomProvider.CreateProvider(providerName)
LogMessage("Building CodeDOM graph...")
Dim cu As New CodeCompileUnit()
cu = BuildHelloWorldGraph()
Dim sourceFile As New StreamWriter(sourceFileName)
LogMessage("Generating code...")
provider.GenerateCodeFromCompileUnit(cu, sourceFile, Nothing)
sourceFile.Close()
Dim opt As New CompilerParameters(New String() {"System.dll"})
opt.GenerateExecutable = True
opt.OutputAssembly = "HelloWorld.exe"
opt.TreatWarningsAsErrors = True
opt.IncludeDebugInformation = True
opt.GenerateInMemory = True
opt.CompilerOptions = "/doc"
Dim results As CompilerResults
LogMessage(("Compiling with " & providerName))
results = provider.CompileAssemblyFromFile(opt, sourceFileName)
OutputResults(results)
If results.NativeCompilerReturnValue <> 0 Then
LogMessage("")
LogMessage("Compilation failed.")
Else
LogMessage("")
LogMessage("Demo completed successfully.")
End If
File.Delete(sourceFileName)
End Sub
' Build a Hello World program graph using
' System.CodeDom types.
Public Shared Function BuildHelloWorldGraph() As CodeCompileUnit
' Create a new CodeCompileUnit to contain
' the program graph.
Dim compileUnit As New CodeCompileUnit()
' Declare a new namespace called Samples.
Dim samples As New CodeNamespace("Samples")
' Add the new namespace to the compile unit.
compileUnit.Namespaces.Add(samples)
' Add the new namespace import for the System namespace.
samples.Imports.Add(New CodeNamespaceImport("System"))
' Declare a new type called Class1.
Dim class1 As New CodeTypeDeclaration("Class1")
class1.Comments.Add(New CodeCommentStatement("<summary>", True))
class1.Comments.Add(New CodeCommentStatement( _
"Create a Hello World application.", True))
class1.Comments.Add(New CodeCommentStatement("</summary>", True))
class1.Comments.Add(New CodeCommentStatement( _
"<seealso cref=" & ControlChars.Quote & "Class1.Main" & _
ControlChars.Quote & "/>", True))
' Add the new type to the namespace type collection.
samples.Types.Add(class1)
' Declare a new code entry point method.
Dim start As New CodeEntryPointMethod()
start.Comments.Add(New CodeCommentStatement("<summary>", True))
start.Comments.Add(New CodeCommentStatement( _
"Main method for HelloWorld application.", True))
start.Comments.Add(New CodeCommentStatement( _
"<para>Add a new paragraph to the description.</para>", True))
start.Comments.Add(New CodeCommentStatement("</summary>", True))
' Create a type reference for the System.Console class.
Dim csSystemConsoleType As New CodeTypeReferenceExpression( _
"System.Console")
' Build a Console.WriteLine statement.
Dim cs1 As New CodeMethodInvokeExpression(csSystemConsoleType, _
"WriteLine", New CodePrimitiveExpression("Hello World!"))
' Add the WriteLine call to the statement collection.
start.Statements.Add(cs1)
' Build another Console.WriteLine statement.
Dim cs2 As New CodeMethodInvokeExpression(csSystemConsoleType, _
"WriteLine", New CodePrimitiveExpression( _
"Press the ENTER key to continue."))
' Add the WriteLine call to the statement collection.
start.Statements.Add(cs2)
' Build a call to System.Console.ReadLine.
Dim csReadLine As New CodeMethodInvokeExpression( _
csSystemConsoleType, "ReadLine")
' Add the ReadLine statement.
start.Statements.Add(csReadLine)
' Add the code entry point method to
' the Members collection of the type.
class1.Members.Add(start)
Return compileUnit
End Function 'BuildHelloWorldGraph
Shared Sub LogMessage(ByVal [text] As String)
Console.WriteLine([text])
End Sub
Shared Sub OutputResults(ByVal results As CompilerResults)
LogMessage(("NativeCompilerReturnValue=" & _
results.NativeCompilerReturnValue.ToString()))
Dim s As String
For Each s In results.Output
LogMessage(s)
Next s
End Sub
End Class
Commenti
Se il docComment parametro è true, CodeCommentStatement è un commento della documentazione e il commento è strutturato usando caratteri delimitatori tripli. Ad esempio, in C# il commento è "///", in Visual Basic "'''". I commenti della documentazione vengono utilizzati per identificare un campo di commento XML, ad esempio un tipo o un riepilogo dei membri identificato dall'elemento <summary> .