FromBase64Transform Klas
Definitie
Belangrijk
Bepaalde informatie heeft betrekking op een voorlopige productversie die aanzienlijk kan worden gewijzigd voordat deze wordt uitgebracht. Microsoft biedt geen enkele expliciete of impliciete garanties met betrekking tot de informatie die hier wordt verstrekt.
Converteert een CryptoStream van grondtal 64.
public ref class FromBase64Transform : System::Security::Cryptography::ICryptoTransform
public class FromBase64Transform : System.Security.Cryptography.ICryptoTransform
[System.Runtime.InteropServices.ComVisible(true)]
public class FromBase64Transform : System.Security.Cryptography.ICryptoTransform
type FromBase64Transform = class
interface ICryptoTransform
interface IDisposable
[<System.Runtime.InteropServices.ComVisible(true)>]
type FromBase64Transform = class
interface ICryptoTransform
interface IDisposable
type FromBase64Transform = class
interface IDisposable
interface ICryptoTransform
Public Class FromBase64Transform
Implements ICryptoTransform
- Overname
-
FromBase64Transform
- Kenmerken
- Implementeringen
Voorbeelden
In het volgende voorbeeld wordt een base 64-gecodeerd bestand gedecodeerd naar een uitvoertekstbestand.
using System;
using System.IO;
using System.Security.Cryptography;
class Members
{
[STAThread]
static void Main(string[] args)
{
string appPath = (System.IO.Directory.GetCurrentDirectory() );
appPath = appPath + "..\\\\..\\\\..\\";
// Insert your file names into this method call.
EncodeFromFile(appPath + "program.cs", appPath + "code.enc");
DecodeFromFile(appPath + "code.enc", appPath + "roundtrip.txt");
}
// Read in the specified source file and write out an encoded target file.
private static void EncodeFromFile(string sourceFile, string targetFile)
{
// Verify members.cs exists at the specified directory.
if (!File.Exists(sourceFile))
{
Console.Write("Unable to locate source file located at ");
Console.WriteLine(sourceFile + ".");
Console.Write("Please correct the path and run the ");
Console.WriteLine("sample again.");
return;
}
// Retrieve the input and output file streams.
using (FileStream inputFileStream =
new FileStream(sourceFile, FileMode.Open, FileAccess.Read))
{
using (FileStream outputFileStream =
new FileStream(targetFile, FileMode.Create, FileAccess.Write))
{
// Create a new ToBase64Transform object to convert to base 64.
ToBase64Transform base64Transform = new ToBase64Transform();
// Create a new byte array with the size of the output block size.
byte[] outputBytes = new byte[base64Transform.OutputBlockSize];
// Retrieve the file contents into a byte array.
byte[] inputBytes = new byte[inputFileStream.Length];
inputFileStream.Read(inputBytes, 0, inputBytes.Length);
// Verify that multiple blocks can not be transformed.
if (!base64Transform.CanTransformMultipleBlocks)
{
// Initialize the offset size.
int inputOffset = 0;
// Iterate through inputBytes transforming by blockSize.
int inputBlockSize = base64Transform.InputBlockSize;
while (inputBytes.Length - inputOffset > inputBlockSize)
{
base64Transform.TransformBlock(
inputBytes,
inputOffset,
inputBytes.Length - inputOffset,
outputBytes,
0);
inputOffset += base64Transform.InputBlockSize;
outputFileStream.Write(
outputBytes,
0,
base64Transform.OutputBlockSize);
}
// Transform the final block of data.
outputBytes = base64Transform.TransformFinalBlock(
inputBytes,
inputOffset,
inputBytes.Length - inputOffset);
outputFileStream.Write(outputBytes, 0, outputBytes.Length);
Console.WriteLine("Created encoded file at " + targetFile);
}
// Determine if the current transform can be reused.
if (!base64Transform.CanReuseTransform)
{
// Free any used resources.
base64Transform.Clear();
}
}
}
}
public static void DecodeFromFile(string inFileName, string outFileName)
{
using (FromBase64Transform myTransform = new FromBase64Transform(FromBase64TransformMode.IgnoreWhiteSpaces))
{
byte[] myOutputBytes = new byte[myTransform.OutputBlockSize];
// Open the input and output files.
using (FileStream myInputFile = new FileStream(inFileName, FileMode.Open, FileAccess.Read))
{
using (FileStream myOutputFile = new FileStream(outFileName, FileMode.Create, FileAccess.Write))
{
// Retrieve the file contents into a byte array.
byte[] myInputBytes = new byte[myInputFile.Length];
myInputFile.Read(myInputBytes, 0, myInputBytes.Length);
// Transform the data in chunks the size of InputBlockSize.
int i = 0;
while (myInputBytes.Length - i > 4/*myTransform.InputBlockSize*/)
{
int bytesWritten = myTransform.TransformBlock(myInputBytes, i, 4/*myTransform.InputBlockSize*/, myOutputBytes, 0);
i += 4/*myTransform.InputBlockSize*/;
myOutputFile.Write(myOutputBytes, 0, bytesWritten);
}
// Transform the final block of data.
myOutputBytes = myTransform.TransformFinalBlock(myInputBytes, i, myInputBytes.Length - i);
myOutputFile.Write(myOutputBytes, 0, myOutputBytes.Length);
// Free up any used resources.
myTransform.Clear();
}
}
}
}
}
Imports System.IO
Imports System.Security.Cryptography
Friend Class Members
<STAThread()> _
Shared Sub Main(ByVal args() As String)
Dim appPath As String = (System.IO.Directory.GetCurrentDirectory())
appPath = appPath & "..\\..\\..\"
' Insert your file names into this method call.
EncodeFromFile(appPath & "program.vb", appPath & "code.enc")
DecodeFromFile(appPath & "code.enc", appPath & "roundtrip.txt")
End Sub
' Read in the specified source file and write out an encoded target file.
Private Shared Sub EncodeFromFile(ByVal sourceFile As String, ByVal targetFile As String)
' Verify members.cs exists at the specified directory.
If Not File.Exists(sourceFile) Then
Console.Write("Unable to locate source file located at ")
Console.WriteLine(sourceFile & ".")
Console.Write("Please correct the path and run the ")
Console.WriteLine("sample again.")
Return
End If
' Retrieve the input and output file streams.
Using inputFileStream As New FileStream(sourceFile, FileMode.Open, FileAccess.Read)
Using outputFileStream As New FileStream(targetFile, FileMode.Create, FileAccess.Write)
' Create a new ToBase64Transform object to convert to base 64.
Dim base64Transform As New ToBase64Transform()
' Create a new byte array with the size of the output block size.
Dim outputBytes(base64Transform.OutputBlockSize - 1) As Byte
' Retrieve the file contents into a byte array.
Dim inputBytes(inputFileStream.Length - 1) As Byte
inputFileStream.Read(inputBytes, 0, inputBytes.Length)
' Verify that multiple blocks can not be transformed.
If Not base64Transform.CanTransformMultipleBlocks Then
' Initializie the offset size.
Dim inputOffset As Integer = 0
' Iterate through inputBytes transforming by blockSize.
Dim inputBlockSize As Integer = base64Transform.InputBlockSize
Do While inputBytes.Length - inputOffset > inputBlockSize
base64Transform.TransformBlock(inputBytes, inputOffset, inputBytes.Length - inputOffset, outputBytes, 0)
inputOffset += base64Transform.InputBlockSize
outputFileStream.Write(outputBytes, 0, base64Transform.OutputBlockSize)
Loop
' Transform the final block of data.
outputBytes = base64Transform.TransformFinalBlock(inputBytes, inputOffset, inputBytes.Length - inputOffset)
outputFileStream.Write(outputBytes, 0, outputBytes.Length)
Console.WriteLine("Created encoded file at " & targetFile)
End If
' Determine if the current transform can be reused.
If Not base64Transform.CanReuseTransform Then
' Free up any used resources.
base64Transform.Clear()
End If
End Using
End Using
End Sub
Public Shared Sub DecodeFromFile(ByVal inFileName As String, ByVal outFileName As String)
Using myTransform As New FromBase64Transform(FromBase64TransformMode.IgnoreWhiteSpaces)
Dim myOutputBytes(myTransform.OutputBlockSize - 1) As Byte
'Open the input and output files.
Using myInputFile As New FileStream(inFileName, FileMode.Open, FileAccess.Read)
Using myOutputFile As New FileStream(outFileName, FileMode.Create, FileAccess.Write)
'Retrieve the file contents into a byte array.
Dim myInputBytes(myInputFile.Length - 1) As Byte
myInputFile.Read(myInputBytes, 0, myInputBytes.Length)
'Transform the data in chunks the size of InputBlockSize.
Dim i As Integer = 0
Do While myInputBytes.Length - i > 4 'myTransform.InputBlockSize
Dim bytesWritten As Int32 = myTransform.TransformBlock(myInputBytes, i, 4, myOutputBytes, 0) 'myTransform.InputBlockSize
i += 4 'myTransform.InputBlockSize
myOutputFile.Write(myOutputBytes, 0, bytesWritten)
Loop
'Transform the final block of data.
myOutputBytes = myTransform.TransformFinalBlock(myInputBytes, i, myInputBytes.Length - i)
myOutputFile.Write(myOutputBytes, 0, myOutputBytes.Length)
'Free up any used resources.
myTransform.Clear()
End Using
End Using
End Using
End Sub
End Class
Opmerkingen
Basis 64-inhoud:Transfer-Encoding vertegenwoordigt willekeurige bitreeksen in een vorm die niet door mensen kan worden gelezen.
Constructors
| Name | Description |
|---|---|
| FromBase64Transform() |
Initialiseert een nieuw exemplaar van de FromBase64Transform klasse. |
| FromBase64Transform(FromBase64TransformMode) |
Initialiseert een nieuw exemplaar van de FromBase64Transform klasse met de opgegeven transformatiemodus. |
Eigenschappen
| Name | Description |
|---|---|
| CanReuseTransform |
Hiermee wordt een waarde opgehaald die aangeeft of de huidige transformatie opnieuw kan worden gebruikt. |
| CanTransformMultipleBlocks |
Hiermee wordt een waarde opgehaald die aangeeft of meerdere blokken kunnen worden getransformeerd. |
| InputBlockSize |
Hiermee haalt u de grootte van het invoerblok op. |
| OutputBlockSize |
Hiermee haalt u de grootte van het uitvoerblok op. |
Methoden
| Name | Description |
|---|---|
| Clear() |
Alle resources die worden gebruikt door de FromBase64Transform. |
| Dispose() |
Alle resources die door het huidige exemplaar van de FromBase64Transform klasse worden gebruikt, worden vrijgegeven. |
| Dispose(Boolean) |
Publiceert de niet-beheerde resources die worden gebruikt door de FromBase64Transform beheerde resources en brengt eventueel de beheerde resources vrij. |
| Equals(Object) |
Bepaalt of het opgegeven object gelijk is aan het huidige object. (Overgenomen van Object) |
| Finalize() |
Publiceert de onbeheerde resources die worden gebruikt door de FromBase64Transform. |
| GetHashCode() |
Fungeert als de standaardhashfunctie. (Overgenomen van Object) |
| GetType() |
Hiermee haalt u de Type huidige instantie op. (Overgenomen van Object) |
| MemberwiseClone() |
Hiermee maakt u een ondiepe kopie van de huidige Object. (Overgenomen van Object) |
| ToString() |
Retourneert een tekenreeks die het huidige object vertegenwoordigt. (Overgenomen van Object) |
| TransformBlock(Byte[], Int32, Int32, Byte[], Int32) |
Converteert de opgegeven regio van de invoer bytematrix van basis 64 en kopieert het resultaat naar de opgegeven regio van de uitvoer-bytematrix. |
| TransformFinalBlock(Byte[], Int32, Int32) |
Converteert de opgegeven regio van de opgegeven bytematrix van basis 64. |
Expliciete interface-implementaties
| Name | Description |
|---|---|
| IDisposable.Dispose() |
Publiceert de niet-beheerde resources die worden gebruikt door de FromBase64Transform beheerde resources en brengt eventueel de beheerde resources vrij. |