Sve.GatherVectorUInt16WithByteOffsetsZeroExtend 方法

定义

重载

名称 说明
GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int32>, UInt16*, Vector<Int32>)

svint32_t svld1uh_gather_[s32]offset_s32(svbool_t pg,const uint16_t *base,svint32_t偏移量)

LD1H Zresult.S、Pg/Z、[Xbase、Zoffsets.S、SXTW]

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int32>, UInt16*, Vector<UInt32>)

svint32_t svld1uh_gather_[u32]offset_s32(svbool_t pg、const uint16_t *base、svuint32_t偏移量)

LD1H Zresult.S、Pg/Z、[Xbase、Zoffsets.S、UXTW]

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int64>, UInt16*, Vector<Int64>)

svint64_t svld1uh_gather_[s64]offset_s64(svbool_t pg,const uint16_t *base,svint64_t偏移量)

LD1H Zresult.D、Pg/Z、[Xbase、Zoffsets.D]

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt32>, UInt16*, Vector<Int32>)

svuint32_t svld1uh_gather_[s32]offset_u32(svbool_t pg,const uint16_t *base,svint32_t偏移量)

LD1H Zresult.S、Pg/Z、[Xbase、Zoffsets.S、SXTW]

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt32>, UInt16*, Vector<UInt32>)

svuint32_t svld1uh_gather_[u32]offset_u32(svbool_t pg,const uint16_t *base,svuint32_t偏移量)

LD1H Zresult.S、Pg/Z、[Xbase、Zoffsets.S、UXTW]

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt64>, UInt16*, Vector<Int64>)

svuint64_t svld1uh_gather_[s64]offset_u64(svbool_t pg,const uint16_t *base,svint64_t偏移量)

LD1H Zresult.D、Pg/Z、[Xbase、Zoffsets.D]

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt64>, UInt16*, Vector<UInt64>)

svuint64_t svld1uh_gather_[u64]offset_u64(svbool_t pg,const uint16_t *base,svuint64_t偏移量)

LD1H Zresult.D、Pg/Z、[Xbase、Zoffsets.D]

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int64>, UInt16*, Vector<UInt64>)

svint64_t svld1uh_gather_[u64]offset_s64(svbool_t pg,const uint16_t *base,svuint64_t偏移量)

LD1H Zresult.D、Pg/Z、[Xbase、Zoffsets.D]

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int32>, UInt16*, Vector<Int32>)

Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs

svint32_t svld1uh_gather_[s32]offset_s32(svbool_t pg,const uint16_t *base,svint32_t偏移量)

LD1H Zresult.S、Pg/Z、[Xbase、Zoffsets.S、SXTW]

public:
 static System::Numerics::Vector<int> GatherVectorUInt16WithByteOffsetsZeroExtend(System::Numerics::Vector<int> mask, System::UInt16* address, System::Numerics::Vector<int> offsets);
public static System.Numerics.Vector<int> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<int> mask, ushort* address, System.Numerics.Vector<int> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtend : System.Numerics.Vector<int> * nativeptr<uint16> * System.Numerics.Vector<int> -> System.Numerics.Vector<int>

参数

mask
Vector<Int32>
address
UInt16*
offsets
Vector<Int32>

返回

适用于

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int32>, UInt16*, Vector<UInt32>)

Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs

svint32_t svld1uh_gather_[u32]offset_s32(svbool_t pg、const uint16_t *base、svuint32_t偏移量)

LD1H Zresult.S、Pg/Z、[Xbase、Zoffsets.S、UXTW]

public:
 static System::Numerics::Vector<int> GatherVectorUInt16WithByteOffsetsZeroExtend(System::Numerics::Vector<int> mask, System::UInt16* address, System::Numerics::Vector<System::UInt32> offsets);
public static System.Numerics.Vector<int> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<int> mask, ushort* address, System.Numerics.Vector<uint> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtend : System.Numerics.Vector<int> * nativeptr<uint16> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<int>

参数

mask
Vector<Int32>
address
UInt16*
offsets
Vector<UInt32>

返回

适用于

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int64>, UInt16*, Vector<Int64>)

Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs

svint64_t svld1uh_gather_[s64]offset_s64(svbool_t pg,const uint16_t *base,svint64_t偏移量)

LD1H Zresult.D、Pg/Z、[Xbase、Zoffsets.D]

public:
 static System::Numerics::Vector<long> GatherVectorUInt16WithByteOffsetsZeroExtend(System::Numerics::Vector<long> mask, System::UInt16* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<long> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<long> mask, ushort* address, System.Numerics.Vector<long> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtend : System.Numerics.Vector<int64> * nativeptr<uint16> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>

参数

mask
Vector<Int64>
address
UInt16*
offsets
Vector<Int64>

返回

适用于

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt32>, UInt16*, Vector<Int32>)

Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs

svuint32_t svld1uh_gather_[s32]offset_u32(svbool_t pg,const uint16_t *base,svint32_t偏移量)

LD1H Zresult.S、Pg/Z、[Xbase、Zoffsets.S、SXTW]

public:
 static System::Numerics::Vector<System::UInt32> GatherVectorUInt16WithByteOffsetsZeroExtend(System::Numerics::Vector<System::UInt32> mask, System::UInt16* address, System::Numerics::Vector<int> offsets);
public static System.Numerics.Vector<uint> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<int> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtend : System.Numerics.Vector<uint32> * nativeptr<uint16> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>

参数

mask
Vector<UInt32>
address
UInt16*
offsets
Vector<Int32>

返回

适用于

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt32>, UInt16*, Vector<UInt32>)

Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs

svuint32_t svld1uh_gather_[u32]offset_u32(svbool_t pg,const uint16_t *base,svuint32_t偏移量)

LD1H Zresult.S、Pg/Z、[Xbase、Zoffsets.S、UXTW]

public:
 static System::Numerics::Vector<System::UInt32> GatherVectorUInt16WithByteOffsetsZeroExtend(System::Numerics::Vector<System::UInt32> mask, System::UInt16* address, System::Numerics::Vector<System::UInt32> offsets);
public static System.Numerics.Vector<uint> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<uint> mask, ushort* address, System.Numerics.Vector<uint> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtend : System.Numerics.Vector<uint32> * nativeptr<uint16> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>

参数

mask
Vector<UInt32>
address
UInt16*
offsets
Vector<UInt32>

返回

适用于

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt64>, UInt16*, Vector<Int64>)

Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs

svuint64_t svld1uh_gather_[s64]offset_u64(svbool_t pg,const uint16_t *base,svint64_t偏移量)

LD1H Zresult.D、Pg/Z、[Xbase、Zoffsets.D]

public:
 static System::Numerics::Vector<System::UInt64> GatherVectorUInt16WithByteOffsetsZeroExtend(System::Numerics::Vector<System::UInt64> mask, System::UInt16* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<ulong> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<long> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtend : System.Numerics.Vector<uint64> * nativeptr<uint16> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>

参数

mask
Vector<UInt64>
address
UInt16*
offsets
Vector<Int64>

返回

适用于

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<UInt64>, UInt16*, Vector<UInt64>)

Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs

svuint64_t svld1uh_gather_[u64]offset_u64(svbool_t pg,const uint16_t *base,svuint64_t偏移量)

LD1H Zresult.D、Pg/Z、[Xbase、Zoffsets.D]

public:
 static System::Numerics::Vector<System::UInt64> GatherVectorUInt16WithByteOffsetsZeroExtend(System::Numerics::Vector<System::UInt64> mask, System::UInt16* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<ulong> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<ulong> mask, ushort* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtend : System.Numerics.Vector<uint64> * nativeptr<uint16> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>

参数

mask
Vector<UInt64>
address
UInt16*
offsets
Vector<UInt64>

返回

适用于

GatherVectorUInt16WithByteOffsetsZeroExtend(Vector<Int64>, UInt16*, Vector<UInt64>)

Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs
Source:
Sve.PlatformNotSupported.cs

svint64_t svld1uh_gather_[u64]offset_s64(svbool_t pg,const uint16_t *base,svuint64_t偏移量)

LD1H Zresult.D、Pg/Z、[Xbase、Zoffsets.D]

public:
 static System::Numerics::Vector<long> GatherVectorUInt16WithByteOffsetsZeroExtend(System::Numerics::Vector<long> mask, System::UInt16* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<long> GatherVectorUInt16WithByteOffsetsZeroExtend(System.Numerics.Vector<long> mask, ushort* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorUInt16WithByteOffsetsZeroExtend : System.Numerics.Vector<int64> * nativeptr<uint16> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>

参数

mask
Vector<Int64>
address
UInt16*
offsets
Vector<UInt64>

返回

适用于