Stack.Push(Object) 方法

定義

在 的頂部 Stack插入一個物件。

public:
 virtual void Push(System::Object ^ obj);
public virtual void Push(object obj);
public virtual void Push(object? obj);
abstract member Push : obj -> unit
override this.Push : obj -> unit
Public Overridable Sub Push (obj As Object)

參數

obj
Object

ObjectStack。 其值可以是 null

範例

以下範例展示了如何將元素加入 Stack,移除元素, Stack或檢視 中頂端 Stack的元素。

using System;
using System.Collections;
public class SamplesStack  {

   public static void Main()  {

      // Creates and initializes a new Stack.
      Stack myStack = new Stack();
      myStack.Push( "The" );
      myStack.Push( "quick" );
      myStack.Push( "brown" );
      myStack.Push( "fox" );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Removes an element from the Stack.
      Console.WriteLine( "(Pop)\t\t{0}", myStack.Pop() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Removes another element from the Stack.
      Console.WriteLine( "(Pop)\t\t{0}", myStack.Pop() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Views the first element in the Stack but does not remove it.
      Console.WriteLine( "(Peek)\t\t{0}", myStack.Peek() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );
   }

   public static void PrintValues( IEnumerable myCollection, char mySeparator )  {
      foreach ( Object obj in myCollection )
         Console.Write( "{0}{1}", mySeparator, obj );
      Console.WriteLine();
   }
}


/*
This code produces the following output.

Stack values:    fox    brown    quick    The
(Pop)        fox
Stack values:    brown    quick    The
(Pop)        brown
Stack values:    quick    The
(Peek)        quick
Stack values:    quick    The
*/
Imports System.Collections

Public Class SamplesStack    

    Public Shared Sub Main()

        ' Creates and initializes a new Stack.
        Dim myStack As New Stack()
        myStack.Push("The")
        myStack.Push("quick")
        myStack.Push("brown")
        myStack.Push("fox")

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Removes an element from the Stack.
        Console.WriteLine("(Pop)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Pop())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Removes another element from the Stack.
        Console.WriteLine("(Pop)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Pop())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Views the first element in the Stack but does not remove it.
        Console.WriteLine("(Peek)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Peek())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

    End Sub

    Public Shared Sub PrintValues(myCollection As IEnumerable, mySeparator As Char)
        Dim obj As [Object]
        For Each obj In  myCollection
            Console.Write("{0}{1}", mySeparator, obj)
        Next obj
        Console.WriteLine()
    End Sub

End Class


' This code produces the following output.
' 
' Stack values:    fox    brown    quick    The
' (Pop)        fox
' Stack values:    brown    quick    The
' (Pop)        brown
' Stack values:    quick    The
' (Peek)        quick
' Stack values:    quick    The

備註

如果 Count 已經等於容量, Stack 則會自動重新配置內部陣列,並先複製現有元素到新陣列,然後再加入新元素。

null 如果需要,可以推送到 上 Stack 作為佔位符。 它佔據堆疊中的一個欄位,並被視為任何物件。

Count 小於堆疊容量,則 Push 為操作 O(1) 。 若容量需增加以容納新元素, Push 則為運算, O(n) 其中 nCount

適用於

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