ITypeDescriptorContext 介面

定義

提供元件的上下文資訊,例如容器與屬性描述符。

public interface class ITypeDescriptorContext : IServiceProvider
[System.Runtime.InteropServices.ComVisible(true)]
public interface ITypeDescriptorContext : IServiceProvider
public interface ITypeDescriptorContext : IServiceProvider
[<System.Runtime.InteropServices.ComVisible(true)>]
type ITypeDescriptorContext = interface
    interface IServiceProvider
type ITypeDescriptorContext = interface
    interface IServiceProvider
Public Interface ITypeDescriptorContext
Implements IServiceProvider
衍生
屬性
實作

範例

以下程式碼範例示範如何使用 ITypeDescriptorContext 介面來支援型別轉換。

#using <system.dll>
#using <system.drawing.dll>

using namespace System;
using namespace System::ComponentModel;
using namespace System::ComponentModel::Design::Serialization;
using namespace System::Drawing;
using namespace System::Globalization;
using namespace System::Collections;
using namespace System::Reflection;

/*   This sample shows how to support code generation for a custom type of object 
         using a type converter and InstanceDescriptor objects.

         To use this code, copy it to a file and add the file to a project. Then add
         a component to the project and declare a Triangle field and a public property 
         with accessors for the Triangle field on the component.

         The Triangle property will be persisted using code generation.
    */
ref class TriangleConverter;

[TypeConverter(TriangleConverter::typeid)]
public ref class Triangle
{
private:

   // Triangle members
   Point P1;
   Point P2;
   Point P3;

public:

   property Point Point1 
   {
      Point get()
      {
         return P1;
      }

      void set( Point value )
      {
         P1 = value;
      }
   }

   property Point Point2 
   {
      Point get()
      {
         return P2;
      }

      void set( Point value )
      {
         P2 = value;
      }
   }

   property Point Point3 
   {
      Point get()
      {
         return P3;
      }

      void set( Point value )
      {
         P3 = value;
      }

   }
   Triangle( Point point1, Point point2, Point point3 )
   {
      P1 = point1;
      P2 = point2;
      P3 = point3;
   }


   /* A TypeConverter for the Triangle object.  Note that you can make it internal,
      private, or any scope you want and the designers will still be able to use
      it through the TypeDescriptor object.  This type converter provides the
      capability to convert to an InstanceDescriptor.  This object can be used by 
      the .NET Framework to generate source code that creates an instance of a 
      Triangle object. */
   [System::Security::Permissions::PermissionSet(System::Security::
      Permissions::SecurityAction::Demand, Name = "FullTrust")]
   ref class TriangleConverter: public TypeConverter
   {
   public:

      /* This method overrides CanConvertTo from TypeConverter. This is called when someone
            wants to convert an instance of Triangle to another type.  Here,
            only conversion to an InstanceDescriptor is supported. */
      virtual bool CanConvertTo( ITypeDescriptorContext^ context, Type^ destinationType ) override
      {
         if ( destinationType == InstanceDescriptor::typeid )
         {
            return true;
         }

         
         // Always call the base to see if it can perform the conversion.
         return TypeConverter::CanConvertTo( context, destinationType );
      }

      /* This code performs the actual conversion from a Triangle to an InstanceDescriptor. */
      virtual Object^ ConvertTo( ITypeDescriptorContext^ context, CultureInfo^ culture, Object^ value, Type^ destinationType ) override
      {
         if ( destinationType == InstanceDescriptor::typeid )
         {
            array<Type^>^type1 = {Point::typeid,Point::typeid,Point::typeid};
            ConstructorInfo^ ci = Triangle::typeid->GetConstructor( type1 );
            Triangle^ t = safe_cast<Triangle^>(value);
            array<Object^>^obj1 = {t->Point1,t->Point2,t->Point3};
            return gcnew InstanceDescriptor( ci,safe_cast<ICollection^>(obj1) );
         }

         // Always call base, even if you can't convert.
         return TypeConverter::ConvertTo( context, culture, value, destinationType );
      }
   };
};

public ref class TestComponent: public System::ComponentModel::Component
{
private:
   Triangle^ myTriangle;

public:
   TestComponent()
   {
      myTriangle = gcnew Triangle( Point(5,5),Point(10,10),Point(1,8) );
   }

   property Triangle^ MyTriangle 
   {
      Triangle^ get()
      {
         return myTriangle;
      }

      void set( Triangle^ value )
      {
         myTriangle = value;
      }
   }
};

using System;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Drawing;
using System.Globalization;
using System.Reflection;

namespace Microsoft.Samples.InstanceDescriptorSample;
//  This sample shows how to support code generation for a custom type 
//  of object using a type converter and InstanceDescriptor objects.

//  To use this code, copy it to a file and add the file to a project. 
//  Then add a component to the project and declare a Triangle field and 
//  a public property with accessors for the Triangle field on the component.

//  The Triangle property will be persisted using code generation.

[TypeConverter(typeof(TriangleConverter))]
public class Triangle
{
    // Triangle members.
    Point P1;
    Point P2;
    Point P3;

    public Point Point1
    {
        get => P1; set => P1 = value;
    }
    public Point Point2
    {
        get => P2; set => P2 = value;
    }
    public Point Point3
    {
        get => P3; set => P3 = value;
    }

    public Triangle(Point point1, Point point2, Point point3)
    {
        P1 = point1;
        P2 = point2;
        P3 = point3;
    }

    // A TypeConverter for the Triangle object.  Note that you can make it internal,
    //  private, or any scope you want and the designers will still be able to use
    //  it through the TypeDescriptor object.  This type converter provides the
    //  capability to convert to an InstanceDescriptor.  This object can be used by 
    //  the .NET Framework to generate source code that creates an instance of a 
    //  Triangle object.
    internal class TriangleConverter : TypeConverter
    {
        // This method overrides CanConvertTo from TypeConverter. This is called when someone
        //  wants to convert an instance of Triangle to another type.  Here,
        //  only conversion to an InstanceDescriptor is supported.
        public override bool CanConvertTo(ITypeDescriptorContext context, Type destinationType)
        {
            if (destinationType == typeof(InstanceDescriptor))
            {
                return true;
            }

            // Always call the base to see if it can perform the conversion.
            return base.CanConvertTo(context, destinationType);
        }

        // This code performs the actual conversion from a Triangle to an InstanceDescriptor.
        public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
        {
            if (destinationType == typeof(InstanceDescriptor))
            {
                ConstructorInfo ci = typeof(Triangle).GetConstructor([typeof(Point),
                                                typeof(Point),typeof(Point)]);
                Triangle t = (Triangle)value;
                return new InstanceDescriptor(ci, new object[] { t.Point1, t.Point2, t.Point3 });
            }

            // Always call base, even if you can't convert.
            return base.ConvertTo(context, culture, value, destinationType);
        }
    }
}

public class TestComponent : Component
{
    public TestComponent() => MyTriangle = new Triangle(
            new Point(5, 5),
            new Point(10, 10),
            new Point(1, 8)
            );

    public Triangle MyTriangle { get; set; }
}
Imports System.ComponentModel
Imports System.ComponentModel.Design.Serialization
Imports System.Drawing
Imports System.Globalization
Imports System.Reflection
Namespace Microsoft.Samples.InstanceDescriptorSample

   '  This sample shows how to support code generation for a custom type 
   '  of object using a type converter and InstanceDescriptor objects.
   '
   '  To use this code, copy it to a file and add the file to a project.  
   '  Then add a component to the project and declare a Triangle field and 
   '  a public property with accessors for the Triangle field on the component.
   '
   '  The Triangle property will be persisted using code generation.

   <TypeConverter(GetType(Triangle.TriangleConverter))> _
   Public Class Triangle
      ' Triangle members.
      Private P1 As Point
      Private P2 As Point
      Private P3 As Point

      Public Property Point1() As Point
         Get
            Return P1
         End Get
         Set(ByVal Value As Point)
            P1 = Value
         End Set
      End Property

      Public Property Point2() As Point
         Get
            Return P2
         End Get
         Set(ByVal Value As Point)
            P2 = Value
         End Set
      End Property

      Public Property Point3() As Point
         Get
            Return P3
         End Get
         Set(ByVal Value As Point)
            P3 = Value
         End Set
      End Property

      Public Sub New(ByVal point1 As Point, ByVal point2 As Point, ByVal point3 As Point)
         P1 = point1
         P2 = point2
         P3 = point3
      End Sub

      ' A TypeConverter for the Triangle object.  Note that you can make it internal,
      '  private, or any scope you want and the designers will still be able to use
      '  it through the TypeDescriptor object.  This type converter provides the
      '  capability to convert to an InstanceDescriptor.  This object can be used by 
      '  the .NET Framework to generate source code that creates an instance of a 
      '  Triangle object.

      Friend Class TriangleConverter
         Inherits TypeConverter

         ' This method overrides CanConvertTo from TypeConverter.  This is called when someone
         '  wants to convert an instance of Triangle to another type.  Here,
         '  only coversition to an InstanceDescriptor is supported.
         Public Overloads Overrides Function CanConvertTo(ByVal context As ITypeDescriptorContext, ByVal destinationType As Type) As Boolean
            If destinationType Is GetType(InstanceDescriptor) Then
               Return True
            End If

            ' Always call the base to see if it can perform the conversion.
            Return MyBase.CanConvertTo(context, destinationType)
         End Function

         ' This code performs the actual conversion from a Triangle to an InstanceDescriptor.
         Public Overloads Overrides Function ConvertTo(ByVal context As ITypeDescriptorContext, ByVal culture As CultureInfo, ByVal value As Object, ByVal destinationType As Type) As Object
            If destinationType Is GetType(InstanceDescriptor) Then
               Dim ci As ConstructorInfo = GetType(Triangle).GetConstructor(New Type() {GetType(Point), GetType(Point), GetType(Point)})
               Dim t As Triangle = CType(value, Triangle)
               Return New InstanceDescriptor(ci, New Object() {t.Point1, t.Point2, t.Point3})
            End If

            ' Always call base, even if you can't convert.
            Return MyBase.ConvertTo(context, culture, value, destinationType)
         End Function 
      End Class 
   End Class 

   Public Class TestComponent
      Inherits System.ComponentModel.Component
      Private myTriangleProp As Triangle

      Public Sub New()
         myTriangleProp = New Triangle(New Point(5, 5), _
                                    New Point(10, 10), New Point(1, 8))
      End Sub

      Public Property MyTriangle() As Triangle
         Get
            Return myTriangleProp
         End Get
         Set(ByVal Value As Triangle)
            myTriangleProp = Value
         End Set
      End Property

   End Class

End Namespace

備註

介面提供 ITypeDescriptorContext 元件的上下文資訊。 ITypeDescriptorContext 通常在設計時使用,以提供設計時容器的資訊。 此介面常用於型別轉換。 如需詳細資訊,請參閱 TypeConverter

Note

設計字型轉換器時,不要只依賴這個介面的存在。 如果某個特定介面、屬性或服務是必要的但無法使用,型別轉換器應該會回傳 null ,而不是拋出例外。 這個介面的屬性隨時可能回傳 null ,你應該為此做準備。

屬性

名稱 Description
Container

取得代表此 TypeDescriptor 請求的容器。

Instance

取得與此類型描述符請求相關的物件。

PropertyDescriptor

會得到 PropertyDescriptor 與該上下文項目相關的 that。

方法

名稱 Description
GetService(Type)

取得指定型別的服務物件。

(繼承來源 IServiceProvider)
OnComponentChanged()

引發 ComponentChanged 事件。

OnComponentChanging()

引發 ComponentChanging 事件。

適用於

另請參閱