ScriptResourceMapping.AddDefinition 方法

定義

ScriptResourceDefinition 物件加入物件 ScriptResourceMapping

多載

AddDefinition(String, ScriptResourceDefinition)

ScriptResourceDefinition 物件加入物件 ScriptResourceMapping

public:
 void AddDefinition(System::String ^ name, System::Web::UI::ScriptResourceDefinition ^ definition);
public void AddDefinition(string name, System.Web.UI.ScriptResourceDefinition definition);
member this.AddDefinition : string * System.Web.UI.ScriptResourceDefinition -> unit
Public Sub AddDefinition (name As String, definition As ScriptResourceDefinition)

參數

name
String

那是劇本資源的名稱。

definition
ScriptResourceDefinition

一個 ScriptResourceDefinition 指定腳本資源位置支援的物件。

適用於

AddDefinition(String, Assembly, ScriptResourceDefinition)

ScriptResourceDefinition 物件加入物件 ScriptResourceMapping

public:
 void AddDefinition(System::String ^ name, System::Reflection::Assembly ^ assembly, System::Web::UI::ScriptResourceDefinition ^ definition);
public void AddDefinition(string name, System.Reflection.Assembly assembly, System.Web.UI.ScriptResourceDefinition definition);
member this.AddDefinition : string * System.Reflection.Assembly * System.Web.UI.ScriptResourceDefinition -> unit
Public Sub AddDefinition (name As String, assembly As Assembly, definition As ScriptResourceDefinition)

參數

name
String

那是劇本資源的名稱。

assembly
Assembly

一個 Assembly 包含腳本資源的物件。

definition
ScriptResourceDefinition

一個 ScriptResourceDefinition 指定腳本資源位置支援的物件。

適用於